Difference between revisions of "Live Simulator: 2"

m (0.11.0 -> 11.0)
 
Line 1: Line 1:
 +
[[File:DEPLS2MainMenu.png|thumb|Main menu]]
 
Clone of [https://play.google.com/store/apps/details?id=klb.android.lovelive_en LL!SIF] game, can be used for training purpose.
 
Clone of [https://play.google.com/store/apps/details?id=klb.android.lovelive_en LL!SIF] game, can be used for training purpose.
  
Line 4: Line 5:
 
Supports variety of different beatmap formats. Common used one is [https://www.reddit.com/r/CustomBeatmapFestival/ Custom Beatmap Festival] and [https://www.reddit.com/r/SIFTrain/ SIFTrain]. Intended as replacement of SIFTrain.
 
Supports variety of different beatmap formats. Common used one is [https://www.reddit.com/r/CustomBeatmapFestival/ Custom Beatmap Festival] and [https://www.reddit.com/r/SIFTrain/ SIFTrain]. Intended as replacement of SIFTrain.
  
Runs under LÖVE [[0.10.1]] or later (LÖVE [[11.0]] compatible)
+
Runs under LÖVE [[0.10.0]] or later (LÖVE [[11.0]] compatible)
  
 
== Notes ==
 
== Notes ==
Since v2.0-beta5, Windows executable of Live Simulator: 2 in GitHub Release uses [[0.10.2]] with these modifications:
+
Since v3.0.0, Live Simulator: 2 uses [https://github.com/MikuAuahDark/livesim3-love this fork] of LÖVE for Windows and Android. Additionally, in Android, [https://github.com/MikuAuahDark/livesim3-love-android this fork] of love-android-sdl2 is used.
* Uses MSVC110 C runtime (Visual Studio 2012)
 
* Statically link to LuaJIT 2.1.0-beta3, liblove, and SDL2
 
* Support loading encrypted Lua files.
 
* Use seekless [[love.filesystem.lines]] ([[(File):lines|File:lines]]) from 11.0
 
* Use PhysFS 3.0 (<code>-DLOVE_USE_PHYSFS_2_1</code>)
 
 
 
Since v2.0-beta5, Android APK of Live Simulator: 2 in GitHub Release uses 0.10.2 with these modifications:
 
* Support loading encrypted Lua files.
 
* Use seekless [[love.filesystem.lines]] ([[(File):lines|File:lines]]) from 11.0
 
* Uses LuaJIT 2.1.0-beta3
 
* Use PhysFS 3.0
 
* '''Modified OpenAL-soft to support lower latency'''
 
  
 
== Links ==
 
== Links ==
Line 28: Line 17:
 
{{#set:Author=User:AuahDark}}
 
{{#set:Author=User:AuahDark}}
 
{{#set:Genre=Rhythm Game}}
 
{{#set:Genre=Rhythm Game}}
{{#set:LOVE Version=0.10.1}}
+
{{#set:LOVE Version=0.10.0}}
 
{{#set:Description=[https://play.google.com/store/apps/details?id=klb.android.lovelive_en LL!SIF] Live Show! Simulator}}
 
{{#set:Description=[https://play.google.com/store/apps/details?id=klb.android.lovelive_en LL!SIF] Live Show! Simulator}}
 
{{#set:Screenshot=File:DEPLS2MainMenu.png}}
 
{{#set:Screenshot=File:DEPLS2MainMenu.png}}
{{#set:Status=v2.1.1}}
+
{{#set:Status=v3.0.2}}

Latest revision as of 02:58, 31 December 2018

Main menu

Clone of LL!SIF game, can be used for training purpose.

Information

Supports variety of different beatmap formats. Common used one is Custom Beatmap Festival and SIFTrain. Intended as replacement of SIFTrain.

Runs under LÖVE 0.10.0 or later (LÖVE 11.0 compatible)

Notes

Since v3.0.0, Live Simulator: 2 uses this fork of LÖVE for Windows and Android. Additionally, in Android, this fork of love-android-sdl2 is used.

Links