Difference between revisions of "Live Simulator: 2"

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{{#set:Description=[https://play.google.com/store/apps/details?id=klb.android.lovelive_en LL!SIF] Live Show! Simulator}}
 
{{#set:Description=[https://play.google.com/store/apps/details?id=klb.android.lovelive_en LL!SIF] Live Show! Simulator}}
 
{{#set:Screenshot=File:DEPLS2MainMenu.png}}
 
{{#set:Screenshot=File:DEPLS2MainMenu.png}}
{{#set:Status=v1.1.4}}
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{{#set:Status=v2.0.1}}
  
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 14:20, 20 February 2018

Clone of LL!SIF game, can be used for training purpose.

Information

Supports variety of different beatmap formats. Common used one is Custom Beatmap Festival and SIFTrain. Intended as replacement of SIFTrain.

Runs under LÖVE 0.10.1 or later (LÖVE 0.11.0 compatible)

Notes

Since v2.0-beta5, Windows executable of Live Simulator: 2 in GitHub Release uses 0.10.2 with these modifications:

  • Uses MSVC110 C runtime (Visual Studio 2012)
  • Statically link to LuaJIT 2.1.0-beta3, liblove, and SDL2
  • Support loading encrypted Lua files.
  • Use seekless love.filesystem.lines (File:lines) from 0.11.0
  • Use PhysFS 3.0 (-DLOVE_USE_PHYSFS_2_1)

Since v2.0-beta5, Android APK of Live Simulator: 2 in GitHub Release uses 0.10.2 with these modifications:

  • Support loading encrypted Lua files.
  • Use seekless love.filesystem.lines (File:lines) from 0.11.0
  • Uses LuaJIT 2.1.0-beta3
  • Use PhysFS 3.0
  • Modified OpenAL-soft to support lower latency

Links