Joystick:isDown

Available since LÖVE 0.9.0
It has been moved from love.joystick.isDown.

Checks if a button on the Joystick is pressed.

LÖVE 0.9.0 had a bug which required the button indices passed to Joystick:isDown to be 0-based instead of 1-based, for example button 1 would be 0 for this function. It was fixed in 0.9.1.

Function

Synopsis

anyDown = Joystick:isDown( buttonN, ... )

Arguments

number buttonN
The index of a button to check.
number ...
Additional buttons to check.

Returns

boolean anyDown
True if any supplied button is down, false if not.

Function

Available since LÖVE 0.10.2
This variant is not supported in earlier versions.

Synopsis

anyDown = Joystick:isDown({ buttonN, ... })

Arguments

table buttons
Table of button indexes to check.
number buttonN
The index of a button to check.
number ...
Additional buttons to check.

Returns

boolean anyDown
True if any supplied button is down, false if not.

See Also

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