Difference between revisions of "ChainShape:getNextVertex"

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=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
vertex = ChainShape:getNextVertex( )
+
x, y = ChainShape:getNextVertex( )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===

Revision as of 21:06, 30 October 2016

Available since LÖVE 0.10.2
This function is not supported in earlier versions.

Gets the vertex that establishes a connection to the next shape.

Setting next and previous ChainShape vertices can help prevent unwanted collisions when a flat shape slides along the edge and moves over to the new shape.

Function

Synopsis

x, y = ChainShape:getNextVertex( )

Arguments

number x
The x-component of the vertex.
number y
The y-component of the vertex.

Returns

Nothing.

See Also

Other Languages