Difference between revisions of "Canvas:getImageData"

(Created page with "{{newin|0.8.0|080|type=function}} Returns the image data stored in the Canvas. Think of it as taking a screenshot of the hidden screen that is the framebuffer. == Funct...")
 
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{{newin|[[0.8.0]]|080|type=function}}
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{{newinoldin|[[0.8.0]]|080|[[0.10.0]]|100|type=function|text=It has been renamed to [[Canvas:newImageData]]}}
 
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Generates [[ImageData]] from the contents of the Canvas. Think of it as taking a screenshot of the hidden screen that is the Canvas.
Returns the image data stored in the [[Canvas]]. Think of it as taking a screenshot of the hidden screen that is the framebuffer.
 
  
 
== Function ==
 
== Function ==
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None.
 
None.
 
=== Returns ===
 
=== Returns ===
{{param|ImageData|data|The image data stored in the Canvas.}}
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{{param|ImageData|data|The new ImageData made from the Canvas' image.}}
  
 
== See Also ==
 
== See Also ==
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* [[love.graphics.newScreenshot]]
 
* [[love.graphics.newScreenshot]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Get stored [[ImageData]].}}
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{{#set:Description=Generates [[ImageData]] from the contents of the Canvas.}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|Canvas:getImageData}}
 
{{i18n|Canvas:getImageData}}

Latest revision as of 16:23, 27 December 2015

Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0
It has been renamed to Canvas:newImageData.

Generates ImageData from the contents of the Canvas. Think of it as taking a screenshot of the hidden screen that is the Canvas.

Function

Synopsis

data = Canvas:getImageData( )

Arguments

None.

Returns

ImageData data
The new ImageData made from the Canvas' image.

See Also

Other Languages