Difference between revisions of "Body:setFixedRotation"

(add new func, note outstanding issue)
 
m (updated bug warning, clarified phrasing elsewhere)
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Bodies with fixed rotation don't vary the speed at which they rotate.
 
Bodies with fixed rotation don't vary the speed at which they rotate.
  
WARNING: There is an [http://love2d.org/forum/tracker.php?p=1&t=190 outstanding issue] with this function when called with a false argument.
+
WARNING: [[0.6.2 |LÖVE 0.6.2]] does not yet contain the fix for [http://love2d.org/forum/tracker.php?p=1&t=190 a bug] with this function when it is called with a false argument.
  
 
== Function ==
 
== Function ==
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</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
{{param|boolean|isFixed|Should the body have fixed rotation.}}
+
{{param|boolean|isFixed|Whether the body should have fixed rotation.}}
 
=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.

Revision as of 16:54, 3 April 2010

Set whether a body has fixed rotation.

Bodies with fixed rotation don't vary the speed at which they rotate.

WARNING: LÖVE 0.6.2 does not yet contain the fix for a bug with this function when it is called with a false argument.

Function

Synopsis

Body:setFixedRotation( isFixed )

Arguments

boolean isFixed
Whether the body should have fixed rotation.

Returns

Nothing.

See Also