Difference between revisions of "AttributeDataType"

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* [[Function::Mesh:getVertexFormat]]
 
* [[Function::Mesh:getVertexFormat]]
 
* [[Function::love.graphics.newMesh]]
 
* [[Function::love.graphics.newMesh]]
* [[Constructs::Mesh]]
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* [[Parent::Mesh]]
  
 
[[Category:Enums]]
 
[[Category:Enums]]

Revision as of 00:19, 23 November 2023

Data types used in a Mesh's Vertex format

Constants

byte
An 8-bit normalized (from 0 to 1) value.


unorm16
A 16-bit normalized (from 0 to 1) value.


float
A floating point number.

See Also

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