Difference between revisions of "12.0"

m (Updated with sensor changes)
(Updated changelog)
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'''General'''
 
'''General'''
 
* Added support for launching a specific .lua file as the main file.
 
* Added support for launching a specific .lua file as the main file.
 +
* Added basic usage instructions printed to the console when '--help' is used as a command-line parameter, and when the no-game screen is run.
 
* Added [[love.parsedGameArguments]] and [[love.rawGameArguments]] tables, in the main thread.
 
* Added [[love.parsedGameArguments]] and [[love.rawGameArguments]] tables, in the main thread.
 
* Added [[love.markDeprecated]].
 
* Added [[love.markDeprecated]].
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* Added [[Joystick:getSensorData]].
 
* Added [[Joystick:getSensorData]].
 
* Added [[Joystick:setPlayerIndex]] and [[Joystick:getPlayerIndex]].
 
* Added [[Joystick:setPlayerIndex]] and [[Joystick:getPlayerIndex]].
 +
* Added [[Joystick:getJoystickType]].
 
* Added [[Joystick:getGamepadType]].
 
* Added [[Joystick:getGamepadType]].
 
* Added new [[GamepadButton|Gamepad API buttons]]: "misc1", "paddle1", "paddle2", "paddle3", "paddle4". and "touchpad".
 
* Added new [[GamepadButton|Gamepad API buttons]]: "misc1", "paddle1", "paddle2", "paddle3", "paddle4". and "touchpad".
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* Added per-shader opt in support for the GLSL 4.30 (desktop) and GLSL ES 3.20 (mobile) shading languages, via <code>#pragma language glsl4</code>.
 
* Added per-shader opt in support for the GLSL 4.30 (desktop) and GLSL ES 3.20 (mobile) shading languages, via <code>#pragma language glsl4</code>.
 
* Added [[love.graphics.newTexture]]. [[love.graphics.newImage|newImage]] and [[love.graphics.newCanvas|newCanvas]] still exist as convenience constructor functions.
 
* Added [[love.graphics.newTexture]]. [[love.graphics.newImage|newImage]] and [[love.graphics.newCanvas|newCanvas]] still exist as convenience constructor functions.
 +
* Added optional 'mipmapcount' field to the settings table in [[love.graphics.newTexture]]/[[love.graphics.newImage|newImage]]/[[love.graphics.newCanvas|newCanvas]].
 +
* Added optional 'computewrite' boolean field to the settings table in [[love.graphics.newTexture]]/[[love.graphics.newImage|newImage]]/[[love.graphics.newCanvas|newCanvas]].
 
* Added [[love.graphics.getTextureFormats]], which replaces [[love.graphics.getImageFormats|getImageFormats]] and [[love.graphics.getCanvasFormats|getCanvasFormats]].
 
* Added [[love.graphics.getTextureFormats]], which replaces [[love.graphics.getImageFormats|getImageFormats]] and [[love.graphics.getCanvasFormats|getCanvasFormats]].
 +
* Added [[Texture:isCanvas]] and [[Texture:isComputeWritable]].
 +
* Added [[Texture:isFormatLinear]], [[Texture:getMSAA]], [[Texture:generateMipmaps]], [[Texture:replacePixels]], and [[Texture:renderTo]] (moved from old Canvas and Image subclasses).
 
* Added integer [[PixelFormat|pixel formats]] for [[Texture]]s and [[ImageData]].
 
* Added integer [[PixelFormat|pixel formats]] for [[Texture]]s and [[ImageData]].
* Added [[GraphicsBuffer|Graphics Buffer]] objects, including vertex, index, texel, and shader storage buffers.
+
* Added [[GraphicsBuffer|Graphics Buffer]] objects, including vertex, index, texel, shader storage, and indirect draw/dispatch argument buffers.
 
* Added [[love.graphics.copyBuffer]], [[love.graphics.copyBufferToTexture|copyBufferToTexture]], and [[love.graphics.copyTextureToBuffer|copyTextureToBuffer]].
 
* Added [[love.graphics.copyBuffer]], [[love.graphics.copyBufferToTexture|copyBufferToTexture]], and [[love.graphics.copyTextureToBuffer|copyTextureToBuffer]].
 
* Added APIs for interacting with the [[GraphicsBuffer|Buffer]] objects owned by [[Mesh]]es.
 
* Added APIs for interacting with the [[GraphicsBuffer|Buffer]] objects owned by [[Mesh]]es.
 
* Added [[Mesh:getAttachedAttributes]].
 
* Added [[Mesh:getAttachedAttributes]].
 +
* Added an optional start array index parameter to [[Mesh:attachAttribute]].
 
* Added integer [[BufferDataFormat|buffer data formats]].
 
* Added integer [[BufferDataFormat|buffer data formats]].
 
* Added [[love.graphics.readbackTexture]] and [[love.graphics.readbackTextureAsync]] (replaces [[Canvas:newImageData]]).
 
* Added [[love.graphics.readbackTexture]] and [[love.graphics.readbackTextureAsync]] (replaces [[Canvas:newImageData]]).
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* Added 'readback' [[BufferDataUsage|buffer data usage enum]], useful for advanced memory optimization when using [[love.graphics.readbackBuffer]].
 
* Added 'readback' [[BufferDataUsage|buffer data usage enum]], useful for advanced memory optimization when using [[love.graphics.readbackBuffer]].
 
* Added new lower level 'vertexmain' and 'pixelmain' shader entry points.
 
* Added new lower level 'vertexmain' and 'pixelmain' shader entry points.
* Added [[Shader|Compute Shader]] support via new 'computemain' shader entry point.
+
* Added [[Shader|Compute Shader]] support via [[love.graphics.newComputeShader]] and a new 'computemain' shader entry point.
* Added [[love.graphics.dispatchThreadgroups]] for running compute shaders.
+
* Added [[love.graphics.dispatchThreadgroups]] and [[love.graphics.dispatchIndirect]] for running compute shaders.
 
* Added [[Shader:hasStage]].
 
* Added [[Shader:hasStage]].
* Added [[love.graphics.drawShaderVertices]].
+
* Added [[love.graphics.drawFromShader]].
 +
* Added [[love.graphics.drawFromShaderIndirect]].
 +
* Added [[love.graphics.drawIndirect]].
 
* Added [[love.graphics.getQuadIndexBuffer]].
 
* Added [[love.graphics.getQuadIndexBuffer]].
 
* Added variants of [[love.graphics.applyTransform]] and [[love.graphics.replaceTransform|replaceTransform]] which accept x,y,angle,sx,sy,ox,oy parameters.
 
* Added variants of [[love.graphics.applyTransform]] and [[love.graphics.replaceTransform|replaceTransform]] which accept x,y,angle,sx,sy,ox,oy parameters.
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* Added a variant of [[love.graphics.setColorMask]] which accepts a single boolean.
 
* Added a variant of [[love.graphics.setColorMask]] which accepts a single boolean.
 
* Added new 'clampone' [[WrapMode]].
 
* Added new 'clampone' [[WrapMode]].
 +
* Added 'clampone', 'texelbuffer', 'indexbuffer32bit', 'mipmaprange', and 'indirectdraw' [[GraphicsFeature]] enums.
 +
* Added 'copybuffer', 'copybuffertotexture', 'copytexturetobuffer', and 'copyrendertargettobuffer' [[GraphicsFeature]] enums.
 +
* Added initial support for right-to-left (RTL) text when using TrueType and OpenType fonts.
 
* Added a variant of [[Font:getWidth]] which takes a codepoint number argument.
 
* Added a variant of [[Font:getWidth]] which takes a codepoint number argument.
 +
* Added [[love.graphics.newTextBatch]] (renamed from [[love.graphics.newText]]).
 
* Added support for saving .exr image files via [[ImageData:encode]].
 
* Added support for saving .exr image files via [[ImageData:encode]].
  
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=== Changes ===
 
=== Changes ===
 
* Changed the default font from Vera size 12 to Noto Sans size 13.
 
* Changed the default font from Vera size 12 to Noto Sans size 13.
 +
* Changed TrueType and OpenType font handling to have improved kerning and character combining support.
 
* Changed the [[Texture]] class and implementation to no longer have separate [[Canvas]] and [[Image]] subclasses.
 
* Changed the [[Texture]] class and implementation to no longer have separate [[Canvas]] and [[Image]] subclasses.
 
* Changed [[Texture]]s created from image files and from [[ImageData]] to no longer hold onto a CPU copy of their pixel data after creation.
 
* Changed [[Texture]]s created from image files and from [[ImageData]] to no longer hold onto a CPU copy of their pixel data after creation.
 
* Changed [[love.graphics.newImage]] to error instead of loading a placeholder texture, when the image dimensions are too large for the system.
 
* Changed [[love.graphics.newImage]] to error instead of loading a placeholder texture, when the image dimensions are too large for the system.
 +
* Changed [[love.graphics.newImage]] to allow creating a mipmapped texture with less than the full mipmap range, instead of erroring.
 
* Changed [[love.graphics.newMesh]] to no longer default to the "fan" [[MeshDrawMode|Mesh draw mode]].
 
* Changed [[love.graphics.newMesh]] to no longer default to the "fan" [[MeshDrawMode|Mesh draw mode]].
 
* Changed the behaviour of [[Mesh]]es to no longer allow a vertex map or index buffer when the "fan" mesh draw mode is used.
 
* Changed the behaviour of [[Mesh]]es to no longer allow a vertex map or index buffer when the "fan" mesh draw mode is used.
 
* Changed [[love.window.setMode]] to no longer clear the contents of Canvases or otherwise recreate OpenGL resources.
 
* Changed [[love.window.setMode]] to no longer clear the contents of Canvases or otherwise recreate OpenGL resources.
 
* Changed [[love.graphics.points]] to require 'love_PointSize' to be set in the vertex shader, if a custom shader is used.
 
* Changed [[love.graphics.points]] to require 'love_PointSize' to be set in the vertex shader, if a custom shader is used.
 +
* Changed [[love.graphics.setCanvas]] to always clear auto-generated temporary depth and stencil buffers when they're used.
 +
* Changed [[Shader]] code parsing to ignore shader entry point functions inside comments.
 
* Changed audio file decoding to choose the most appropriate decoder based on file contents instead of the file extension.
 
* Changed audio file decoding to choose the most appropriate decoder based on file contents instead of the file extension.
 
* Changed [[Video]]s to stream audio from the file instead of loading all the video file into memory for use with audio decoding.
 
* Changed [[Video]]s to stream audio from the file instead of loading all the video file into memory for use with audio decoding.
 
* Changed [[love.filesystem.exists]] to no longer be deprecated.
 
* Changed [[love.filesystem.exists]] to no longer be deprecated.
* Changed [[RevoluteJoint:getMotorTorque]] to take 'dt' as a parameter instead of 'inverse_dt'.
+
* Changed [[RevoluteJoint:getMotorTorque]] and [[MotorJoint:getMotorTorque]] to take 'dt' as a parameter instead of 'inverse_dt'.
 
* Changed [[love.math.perlinNoise]] and [[love.math.simplexNoise]] to use higher precision numbers for its internal calculations.
 
* Changed [[love.math.perlinNoise]] and [[love.math.simplexNoise]] to use higher precision numbers for its internal calculations.
 
* Changed the <code>t.accelerometerjoystick</code> [[love.conf]] flag to be unset by default.
 
* Changed the <code>t.accelerometerjoystick</code> [[love.conf]] flag to be unset by default.
 
* Renamed 'display' field to 'displayindex' in [[love.window.setMode]]/[[love.window.updateMode|updateMode]]/[[love.window.getMode|getMode]] and [[love.conf]].
 
* Renamed 'display' field to 'displayindex' in [[love.window.setMode]]/[[love.window.updateMode|updateMode]]/[[love.window.getMode|getMode]] and [[love.conf]].
 +
* Renamed love.graphics [[Text]] objects to [[TextBatch]].
 
* Updated Box2D from 2.3 to 2.4.1.
 
* Updated Box2D from 2.3 to 2.4.1.
 
* Updated LuaSocket from 3.0-rc1 to 3.1.0.
 
* Updated LuaSocket from 3.0-rc1 to 3.1.0.
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=== Deprecations ===
 
=== Deprecations ===
 
* Deprecated usage of slashes instead of dots for module separators in require.
 
* Deprecated usage of slashes instead of dots for module separators in require.
* Deprecated the <code>t.accelerometerjoystick</code> [[love.conf]] flag (replaced by [[love.sensor]]).
+
* Deprecated the <code>t.accelerometerjoystick</code> [[love.conf]] flag (replaced by the [[love.sensor]] module).
 
* Deprecated [[love.filesystem.newFile]] (replaced by [[love.filesystem.openFile]]).
 
* Deprecated [[love.filesystem.newFile]] (replaced by [[love.filesystem.openFile]]).
 
* Deprecated [[love.math.noise]] (replaced by [[love.math.perlinNoise]] and [[love.math.simplexNoise]]).
 
* Deprecated [[love.math.noise]] (replaced by [[love.math.perlinNoise]] and [[love.math.simplexNoise]]).
 +
* Deprecated [[love.graphics.setNewFont]] (use [[love.graphics.newFont]] and [[love.graphics.setFont]] instead).
 +
* Deprecated [[love.graphics.newText]] (renamed to [[love.graphics.newTextBatch]]).
 
* Deprecated [[love.graphics.getImageFormats]] and [[love.graphics.getCanvasFormats]] (replaced by [[love.graphics.getTextureFormats]]).
 
* Deprecated [[love.graphics.getImageFormats]] and [[love.graphics.getCanvasFormats]] (replaced by [[love.graphics.getTextureFormats]]).
 
* Deprecated t.window.highdpi in [[love.conf]] and the highdpi flag of [[love.window.setMode]] (replaced by t.highdpi in [[love.conf]]).
 
* Deprecated t.window.highdpi in [[love.conf]] and the highdpi flag of [[love.window.setMode]] (replaced by t.highdpi in [[love.conf]]).

Revision as of 00:36, 7 February 2023

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 12.0 is TBD. It is currently not released.

Changes from 11.4

Additions

General


Filesystem


Audio


Input


Math


Physics


Graphics


Changes

  • Changed the default font from Vera size 12 to Noto Sans size 13.
  • Changed TrueType and OpenType font handling to have improved kerning and character combining support.
  • Changed the Texture class and implementation to no longer have separate Canvas and Image subclasses.
  • Changed Textures created from image files and from ImageData to no longer hold onto a CPU copy of their pixel data after creation.
  • Changed love.graphics.newImage to error instead of loading a placeholder texture, when the image dimensions are too large for the system.
  • Changed love.graphics.newImage to allow creating a mipmapped texture with less than the full mipmap range, instead of erroring.
  • Changed love.graphics.newMesh to no longer default to the "fan" Mesh draw mode.
  • Changed the behaviour of Meshes to no longer allow a vertex map or index buffer when the "fan" mesh draw mode is used.
  • Changed love.window.setMode to no longer clear the contents of Canvases or otherwise recreate OpenGL resources.
  • Changed love.graphics.points to require 'love_PointSize' to be set in the vertex shader, if a custom shader is used.
  • Changed love.graphics.setCanvas to always clear auto-generated temporary depth and stencil buffers when they're used.
  • Changed Shader code parsing to ignore shader entry point functions inside comments.
  • Changed audio file decoding to choose the most appropriate decoder based on file contents instead of the file extension.
  • Changed Videos to stream audio from the file instead of loading all the video file into memory for use with audio decoding.
  • Changed love.filesystem.exists to no longer be deprecated.
  • Changed RevoluteJoint:getMotorTorque and MotorJoint:getMotorTorque to take 'dt' as a parameter instead of 'inverse_dt'.
  • Changed love.math.perlinNoise and love.math.simplexNoise to use higher precision numbers for its internal calculations.
  • Changed the t.accelerometerjoystick love.conf flag to be unset by default.
  • Renamed 'display' field to 'displayindex' in love.window.setMode/updateMode/getMode and love.conf.
  • Renamed love.graphics Text objects to TextBatch.
  • Updated Box2D from 2.3 to 2.4.1.
  • Updated LuaSocket from 3.0-rc1 to 3.1.0.


Deprecations


Removals


Fixes

  • Fixed BezierCurve:render adding collinear points in some situations.
  • Fixed line rendering when the line has duplicate points.
  • Fixed sound Decoders to cause a Lua error instead of hard-crashing when memory for the decoding buffer can't be allocated.
  • Fixed oversaturated colors on macOS when a P3-capable display is used.