Difference between revisions of "11.0"

m
m
Line 7: Line 7:
 
=== Additions ===
 
=== Additions ===
 
* Added formal deprecation warnings, on by default for non-fused games.
 
* Added formal deprecation warnings, on by default for non-fused games.
 +
* Added [[love.setDeprecationOutput]] and [[love.hasDeprecationOutput]].
 
* Added [[Object:release]].
 
* Added [[Object:release]].
 
* Added [[Data:clone]].
 
* Added [[Data:clone]].

Revision as of 17:36, 12 November 2017

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 0.11.0 is not yet announced. It is currently not released.

Changes from 0.10.2

Additions


Renamed APIs

All renamed APIs in 0.11.0 are deprecated rather than removed, until the next major release.


Other Deprecations


Removals


Performance Improvements

  • Improved performance when drawing Textures, shapes, lines, and points by automatically batching their draw calls together when possible.
  • Improved performance of Shader:send when the Shader is not active.
  • Improved performance of love.math.randomNormal when LuaJIT's JIT compiler is enabled.


Other changes


Fixes