Difference between revisions of "0.5.0"

m (Added links to functions)
m (fixed to link.)
 
Line 30: Line 30:
 
* Fixed epic swigfusion bug.
 
* Fixed epic swigfusion bug.
 
* Fixed [[love.graphics.getFont]] so it returns nil if no font is present.
 
* Fixed [[love.graphics.getFont]] so it returns nil if no font is present.
* Fixed bug where [[love.graphics.getBlendMode]() always returns blend_normal.
+
* Fixed bug where [[love.graphics.getBlendMode]]() always returns blend_normal.
 
* Fixed bug which caused error screen to be scissored (when enabled).
 
* Fixed bug which caused error screen to be scissored (when enabled).
* Fixed [[Body:setAngle]] to accept degrees li]ke everything else.
+
* Fixed [[Body:setAngle]] to accept degrees like everything else.
  
 
* Cleaned up love::File and love_physfs.
 
* Cleaned up love::File and love_physfs.

Latest revision as of 04:54, 7 January 2020

nogame screen

The codename of LÖVE 0.5.0 is "Salted Nuts". It is currently released.

Download 0.5.0 from SourceForge

Changes from 0.4.0

  • Added love.joystick.
  • Added network support via LuaSocket.
  • Added support for loading of appended .love-file.
  • Cleaned up love::File and love_physfs.
  • Cleaned up love::Reference so it stores its reference in _G.