Difference between revisions of "0.10.1"

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* Fixed loading BMFont files which have characters with 0 width or height (a space character, for example).
 
* Fixed loading BMFont files which have characters with 0 width or height (a space character, for example).
 
* Fixed [[love.graphics.newFont]] causing crashes if [[FileData]] is passed in.
 
* Fixed [[love.graphics.newFont]] causing crashes if [[FileData]] is passed in.
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* Fixed [[love.graphics.clear]](colortable) causing crashes on OpenGL ES 2 systems when a [[Canvas]] is active.
 
* Fixed [[love.graphics]] object creation functions (e.g. [[love.graphics.newImage]]) to error instead of crash, if called before a window has been created.
 
* Fixed [[love.graphics]] object creation functions (e.g. [[love.graphics.newImage]]) to error instead of crash, if called before a window has been created.
 
* Fixed a driver bug on some Android devices which caused all objects to show up as black.
 
* Fixed a driver bug on some Android devices which caused all objects to show up as black.

Revision as of 05:28, 14 February 2016

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  

no-game screen

The codename for LÖVE 0.10.1 is Super Toast. It is currently not released.

Changes from 0.10.0

Additions


Bugfixes


Other changes

  • Updated the Windows executable to prefer the high-powered AMD graphics card on systems which have switchable Intel+AMD GPUs.
  • Updated love.touch.getTouches to return the list of IDs in the relative order that the touches initially happened (i.e. the first ID in the list is the least recently pressed touch that is currently active), instead of being in a random order.
  • Updated the error messages caused by invalid or bad arguments to ImageData and SoundData methods to be more descriptive.