Difference between revisions of "0.10.1"

m (Updated changelog)
m (Updated changelog)
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=== Bugfixes ===
 
=== Bugfixes ===
 
* Fixed a Lua error in the no-game screen if the window's height is too small.
 
* Fixed a Lua error in the no-game screen if the window's height is too small.
 +
* Fixed the default [[love.errhand|error handler]] to reset the mouse [[Cursor]].
 
* Fixed [[love.filesystem]] functions crashing when called if liblove is used directly without calling [[love.filesystem.init]].
 
* Fixed [[love.filesystem]] functions crashing when called if liblove is used directly without calling [[love.filesystem.init]].
 +
* Fixed the Video decoding thread hanging after [[Video:seek]] or when a Video finishes.
 +
* Fixed [[Video:isPlaying]] to always return false after it finishes playing.
 +
* Fixed [[RandomGenerator:random]] crashing if a nil 'self' is used.
 +
* Fixed [[love.graphics.newFont]] causing crashes if [[FileData]] is passed in.
 
* Fixed a driver bug on some Android devices which caused all objects to show up as black.
 
* Fixed a driver bug on some Android devices which caused all objects to show up as black.
 
* Fixed [[Shader:sendColor]] incorrectly converting alpha values from sRGB to linear RGB when [[love.graphics.isGammaCorrect|gamma-correct rendering]] is enabled.
 
* Fixed [[Shader:sendColor]] incorrectly converting alpha values from sRGB to linear RGB when [[love.graphics.isGammaCorrect|gamma-correct rendering]] is enabled.

Revision as of 23:11, 8 January 2016

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


no-game screen

The codename for LÖVE 0.10.1 is Super Toast. It is currently not released.

Changes from 0.10.0

Additions


Bugfixes