Difference between revisions of "0.10.1"

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{{notice|The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.}}
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[[File:NoGameScreen_0100.png|thumb|no-game screen]]
 
[[File:NoGameScreen_0100.png|thumb|no-game screen]]
  
The codename for LÖVE 0.10.1 is '''Super Toast'''. It is currently '''<span style="color:#0000ff;">released</span>'''.
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The codename for LÖVE 0.10.1 is '''Super Toast'''. It is currently '''<span style="color:#ff0000;">not released</span>'''.
  
 
== Changes from [[0.10.0]] ==
 
== Changes from [[0.10.0]] ==

Revision as of 22:21, 30 December 2015

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  

no-game screen

The codename for LÖVE 0.10.1 is Super Toast. It is currently not released.

Changes from 0.10.0

Bugfixes

  • Fixed Shader:sendColor incorrectly converting alpha from sRGB to linear RGB when gamma-correct rendering is enabled.
  • Fixed an error in the nogame screen if the window's height is too small.
  • Fixed love.graphics.newMesh(vertices) double-converting colors from sRGB to linear RGB, when gamma-correct rendering is enabled.
  • Possibly fixed everything showing up as black on some Android devices.