SLAM

Benignly Designed Sound Manager

A simple alternative sound manager similar to how audio works in Flash/AS3.

love.audio.newSource() creates a new source as usual which can be fed into love.audio.play(). Doing so returns a handle to a playing object. This way, one source can be played multiple times.

The forum post with the lib, an example and the documentation is here: http://love2d.org/forums/viewtopic.php?t=3804