Mesh:setVertices

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Replaces all vertices in the Mesh with new ones.

Function

Synopsis

Mesh:setVertices( vertices )

Arguments

table vertices
The table filled with vertex information tables for each vertex as follows:
number [1]
The position of the vertex on the x-axis.
number [2]
The position of the vertex on the y-axis.
number [3]
The horizontal component of the texture coordinate. Texture coordinates are normally in the range of [0, 1], but can be greater or less (see WrapMode.)
number [4]
The vertical component of the texture coordinate. Texture coordinates are normally in the range of [0, 1], but can be greater or less (see WrapMode.)
number [5] (255)
The red color component.
number [6] (255)
The green color component.
number [7] (255)
The blue color component.
number [8] (255)
The alpha color component.

Returns

Nothing.

See Also

Other Languages