Difference between revisions of "11.4"

m (Synchronize changes.)
m (Updated changelog)
Line 5: Line 5:
  
 
=== Additions ===
 
=== Additions ===
 +
* Added native arm64 support on macOS.
 
* Added [[Body:getLocalPoints]].
 
* Added [[Body:getLocalPoints]].
 
* Added [[Font:getKerning]].
 
* Added [[Font:getKerning]].
Line 13: Line 14:
 
=== Other Changes ===
 
=== Other Changes ===
 
* Changed [[love.timer.getTime]] to start at 0 when the module is first loaded.
 
* Changed [[love.timer.getTime]] to start at 0 when the module is first loaded.
 +
* Changed certain out-of-Lua-memory situations to show a message box instead of instantly crashing.
  
  
Line 25: Line 27:
 
* Fixed love.physics [[love.physics.setMeter|meter scale value]] persisting after love.event.quit("restart").
 
* Fixed love.physics [[love.physics.setMeter|meter scale value]] persisting after love.event.quit("restart").
 
* Fixed audio to resume properly after interruption on iOS.
 
* Fixed audio to resume properly after interruption on iOS.
 +
* Fixed [[love.graphics.newVideo]] to error instead of crash when an invalid video file is given.
 
* Fixed initial window creation to set the window's title during creation instead of after.
 
* Fixed initial window creation to set the window's title during creation instead of after.
 
* Fixed the window's screen position when exiting fullscreen via [[love.window.setFullscreen]].
 
* Fixed the window's screen position when exiting fullscreen via [[love.window.setFullscreen]].
 +
* Fixed [[love.displayrotated]] being given a boolean instead of an enum string.
 
* Fixed memory corruption and a crash when drawing smooth lines.
 
* Fixed memory corruption and a crash when drawing smooth lines.
 
* Fixed a crash in [[Canvas:newImageData]] when the pixel format's pixel byte size multiplied by its width isn't a multiple of 4.
 
* Fixed a crash in [[Canvas:newImageData]] when the pixel format's pixel byte size multiplied by its width isn't a multiple of 4.
Line 33: Line 37:
 
* Fixed [[love.graphics.print]] and [[(Image):replacePixels|Image:replacePixels]] on more AMD/ATI GPUs.
 
* Fixed [[love.graphics.print]] and [[(Image):replacePixels|Image:replacePixels]] on more AMD/ATI GPUs.
 
* Fixed [[Font:setFallbacks]] to account for different DPI scales in each fallback font.
 
* Fixed [[Font:setFallbacks]] to account for different DPI scales in each fallback font.
 +
* Fixed [[Font:getWrap]] to not remove trailing newlines.
 
* Fixed [[Text:getWidth]] when the Text's string only contains spaces.
 
* Fixed [[Text:getWidth]] when the Text's string only contains spaces.
 
* Fixed a crash with some Intel graphics drivers on Linux.
 
* Fixed a crash with some Intel graphics drivers on Linux.
Line 38: Line 43:
 
* Fixed a crash with some Intel graphics drivers on Windows when mipmapped Canvases are used.
 
* Fixed a crash with some Intel graphics drivers on Windows when mipmapped Canvases are used.
 
* Fixed texture memory reported by [[love.graphics.getStats]] when a volume or array Canvas is created.
 
* Fixed texture memory reported by [[love.graphics.getStats]] when a volume or array Canvas is created.
 +
* Fixed DXT1 textures which use 1 bit alpha-cutout.
 
* Fixed rare issues where textures were not sent to shaders correctly.
 
* Fixed rare issues where textures were not sent to shaders correctly.
 
* Fixed Shader:send(name, data, matrixlayout, ...).
 
* Fixed Shader:send(name, data, matrixlayout, ...).
 +
* Fixed quad offsets in [[ParticleSystem]]s when ParticleSystem:setOffset is not used.
 +
* Fixed rounded rectangles breaking if the rx or ry parameters are negative.
 +
* Fixed rounded rectangle automatic points calculation when rx or ry are more than half the rectangle's size.
 
* Fixed source code compilation on Xcode 12+.
 
* Fixed source code compilation on Xcode 12+.
 
* Fixed source code compilation on Linux systems that don't provide posix_spawn APIs.
 
* Fixed source code compilation on Linux systems that don't provide posix_spawn APIs.

Revision as of 01:56, 25 November 2021

no-game screen

The codename for LÖVE 11.4 is Mysterious Mysteries. It is currently not released.

Changes from 11.3

Additions

  • Added native arm64 support on macOS.
  • Added Body:getLocalPoints.
  • Added Font:getKerning.
  • Added support for r16, rg16, and rgba16 pixel formats in Canvases.
  • Added Shader:send(name, matrixlayout, data, ...) variant, whose argument order is more consistent than Shader:send(name, data, matrixlayout, ...).


Other Changes

  • Changed love.timer.getTime to start at 0 when the module is first loaded.
  • Changed certain out-of-Lua-memory situations to show a message box instead of instantly crashing.


Fixes

  • Fixed build-time compatibility with Lua 5.4.
  • Fixed code compatibility with math.mod and string.gfind when LuaJIT 2.1 is used.
  • Fixed errors on some systems related to > 53 bit pointer addresses, when recent versions of LuaJIT 2.1 are used.
  • Fixed drag-and-drop to open a love game on macOS causing love.event.quit("restart") to fail.
  • Fixed fused macOS apps opening other love games when drag-and-drop is used (if the fused app hasn't already removed .love files from recognized document types).
  • Fixed File:isEOF when called on a dropped file.
  • Fixed support for > 2GB dropped files on desktops.
  • Fixed love.physics meter scale value persisting after love.event.quit("restart").
  • Fixed audio to resume properly after interruption on iOS.
  • Fixed love.graphics.newVideo to error instead of crash when an invalid video file is given.
  • Fixed initial window creation to set the window's title during creation instead of after.
  • Fixed the window's screen position when exiting fullscreen via love.window.setFullscreen.
  • Fixed love.displayrotated being given a boolean instead of an enum string.
  • Fixed memory corruption and a crash when drawing smooth lines.
  • Fixed a crash in Canvas:newImageData when the pixel format's pixel byte size multiplied by its width isn't a multiple of 4.
  • Fixed love.graphics.newVolumeImage when explicit mipmaps are provided.
  • Fixed freezes and crashes in automatic batching when an AMD GPU is used.
  • Fixed love.graphics.print and Image:replacePixels on more AMD/ATI GPUs.
  • Fixed Font:setFallbacks to account for different DPI scales in each fallback font.
  • Fixed Font:getWrap to not remove trailing newlines.
  • Fixed Text:getWidth when the Text's string only contains spaces.
  • Fixed a crash with some Intel graphics drivers on Linux.
  • Fixed a hang with some Intel graphics drivers on Windows, by preventing gamma correct rendering on affected systems.
  • Fixed a crash with some Intel graphics drivers on Windows when mipmapped Canvases are used.
  • Fixed texture memory reported by love.graphics.getStats when a volume or array Canvas is created.
  • Fixed DXT1 textures which use 1 bit alpha-cutout.
  • Fixed rare issues where textures were not sent to shaders correctly.
  • Fixed Shader:send(name, data, matrixlayout, ...).
  • Fixed quad offsets in ParticleSystems when ParticleSystem:setOffset is not used.
  • Fixed rounded rectangles breaking if the rx or ry parameters are negative.
  • Fixed rounded rectangle automatic points calculation when rx or ry are more than half the rectangle's size.
  • Fixed source code compilation on Xcode 12+.
  • Fixed source code compilation on Linux systems that don't provide posix_spawn APIs.