Difference between revisions of "SpriteBatch:unbind"

(Added oldin)
Line 1: Line 1:
 
{{newin|[[0.8.0]]|080|type=function|text=It has been renamed from [[SpriteBatch:unlock]]}}
 
{{newin|[[0.8.0]]|080|type=function|text=It has been renamed from [[SpriteBatch:unlock]]}}
{{deprecatedin|[[0.9.2]]|092|type=function|text=Use [[SpriteBatch:flush]] instead}}
+
{{oldin|[[0.10.0]]|100|type=function|text=It happens automatically since version [[0.9.2]]. Use [[SpriteBatch:flush]] if absolutely necessary.}}
 
Unbinds the [[SpriteBatch]].
 
Unbinds the [[SpriteBatch]].
  

Revision as of 03:04, 17 December 2015

Available since LÖVE 0.8.0
It has been renamed from SpriteBatch:unlock.
Removed in LÖVE 0.10.0
It happens automatically since version 0.9.2. Use SpriteBatch:flush if absolutely necessary..

Unbinds the SpriteBatch.

All SpriteBatch:bind calls should have a matching SpriteBatch:unbind after the batch has been updated.

Function

Synopsis

SpriteBatch:unbind( )

Arguments

None.

Returns

Nothing.

See Also

Other Languages