Difference between revisions of "love.audio.newSource"
(oh wait no we're in version 11.0) |
m (specifying "queue" yields to "stream" Source.) |
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=== Returns === | === Returns === | ||
{{param|Source|source|A new Source that can play the specified audio.}} | {{param|Source|source|A new Source that can play the specified audio.}} | ||
+ | |||
+ | == Notes == | ||
+ | In [[11.0]], '''stream''' type is used if '''queue''' is specified as [[SourceType]]. | ||
== Examples == | == Examples == |
Revision as of 14:34, 24 October 2018
Creates a new Source from a filepath, File, Decoder or SoundData. Sources created from SoundData are always static.
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This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Available since LÖVE 11.0 |
This variant is not supported in earlier versions. |
Synopsis
source = love.audio.newSource( filename, type )
Arguments
string filename
- The filepath to the audio file.
SourceType type
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Available since LÖVE 11.0 |
This variant is not supported in earlier versions. |
Synopsis
source = love.audio.newSource( file, type )
Arguments
File file
- A File pointing to an audio file.
SourceType type
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Available since LÖVE 11.0 |
This variant is not supported in earlier versions. |
Synopsis
source = love.audio.newSource( decoder, type )
Arguments
Decoder decoder
- The Decoder to create a Source from.
SourceType type
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Available since LÖVE 11.0 |
This variant is not supported in earlier versions. |
Synopsis
source = love.audio.newSource( data, type )
Arguments
FileData data
- The FileData to create a Source from.
SourceType type
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Synopsis
source = love.audio.newSource( data )
Arguments
SoundData data
- The SoundData to create a Source from.
Returns
Source source
- A new Source that can play the specified audio. The SourceType of the returned audio is "static".
Function
Removed in LÖVE 11.0 |
This variant is not supported in that and later versions. |
Synopsis
source = love.audio.newSource( filename, type )
Arguments
string filename
- The filepath to the audio file.
SourceType type ("stream")
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Removed in LÖVE 11.0 |
This variant is not supported in that and later versions. |
Synopsis
source = love.audio.newSource( file, type )
Arguments
File file
- A File pointing to an audio file.
SourceType type ("stream")
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Removed in LÖVE 11.0 |
This variant is not supported in that and later versions. |
Synopsis
source = love.audio.newSource( decoder, type )
Arguments
Decoder decoder
- The Decoder to create a Source from.
SourceType type ("stream")
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Removed in LÖVE 11.0 |
This variant is not supported in that and later versions. |
Synopsis
source = love.audio.newSource( data, type )
Arguments
FileData data
- The FileData to create a Source from.
SourceType type ("stream")
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Notes
In 11.0, stream type is used if queue is specified as SourceType.
Examples
Load background music and play it
bgm = love.audio.newSource("bgm.ogg", "stream")
love.audio.play(bgm)
Load a sound effect and play it
sfx = love.audio.newSource("sfx.wav", "static")
love.audio.play(sfx)
Load SoundData and create a Source
data = love.sound.newSoundData("sfx.wav")
sfx = love.audio.newSource(data)
Load Decoder and create a Source
decoder = love.sound.newDecoder("bgm.ogg")
bgm = love.audio.newSource(decoder, "stream")
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