Difference between revisions of "love.graphics.drawq"

(oldin notice correction.)
m
Line 1: Line 1:
 
Draw a Quad with the specified Image on screen.
 
Draw a Quad with the specified Image on screen.
 
== Function ==
 
== Function ==
{{newin|[[0.8.0]]|type=variant}}
+
{{newin|[[0.8.0]]|080|type=variant}}
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
Line 21: Line 21:
 
Nothing.
 
Nothing.
 
== Function ==
 
== Function ==
{{oldin|[[0.8.0]]|type=variant}}
+
{{oldin|[[0.8.0]]|080|type=variant}}
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">

Revision as of 13:09, 4 May 2012

Draw a Quad with the specified Image on screen.

Function

Available since LÖVE 0.8.0
This variant is not supported in earlier versions.

Synopsis

love.graphics.drawq( image, quad, x, y, r, sx, sy, ox, oy, kx, ky )

Arguments

Image image
An image to texture the quad with.
Quad quad
The quad to draw on screen.
number x
The position to draw the object (x-axis).
number y
The position to draw the object (y-axis).
number r (0)
Orientation (radians).
number sx (1)
Scale factor (x-axis).
number sy (sx)
Scale factor (y-axis).
number ox (0)
Origin offset (x-axis).
number oy (0)
Origin offset (y-axis).
number kx (0)
Shearing factor (x-axis).
number ky (0)
Shearing factor (y-axis).

Returns

Nothing.

Function

Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.

Synopsis

love.graphics.drawq( image, quad, x, y, r, sx, sy, ox, oy )

Arguments

Image image
An image to texture the quad with.
Quad quad
The quad to draw on screen.
number x
The position to draw the object (x-axis).
number y
The position to draw the object (y-axis).
number r (0)
Orientation (radians).
number sx (1)
Scale factor (x-axis).
number sy (sx)
Scale factor (y-axis).
number ox (0)
Origin offset (x-axis).
number oy (0)
Origin offset (y-axis).

Returns

Nothing.

See Also


Other Languages