Difference between revisions of "Body:setLinearDamping"

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Sets the linear damping of a Body
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Sets the linear damping of a Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving.
  
See [[Body:getLinearDamping]] for a definition of linear damping.
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Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and 1, though. Other values will make the objects look "floaty"(if gravity is enabled).
 
 
 
 
Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and 0.1, though. Other values will make the objects look "floaty".
 
  
 
== Function ==
 
== Function ==
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== See Also ==
 
== See Also ==
 
* [[parent::Body]]
 
* [[parent::Body]]
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* [[Body:getLinearDamping]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Sets the linear damping of a Body
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{{#set:Description=Sets the linear damping of a Body.}}
}}
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{{#set:Since=000}}
  
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|Body:setLinearDamping}}
 
{{i18n|Body:setLinearDamping}}

Latest revision as of 11:06, 3 April 2023

Sets the linear damping of a Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving.

Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and 1, though. Other values will make the objects look "floaty"(if gravity is enabled).

Function

Synopsis

Body:setLinearDamping( ld )

Arguments

number ld
The new linear damping

Returns

Nothing.

See Also


Other Languages