Difference between revisions of "love.joystick.getBall"

m (1 revision: Imported docs from potato.)
m (Added since 0.5.0)
 
(7 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
+
{{newinoldin|[[0.5.0]]|050|[[0.9.0]]|090|type=function}}
 
+
Returns the change in ball position.
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
dx, dy = love.joystick.getBall( )
+
dx, dy = love.joystick.getBall( joystick, ball )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
None.
+
{{param|number|joystick|The joystick to be checked}}
 +
{{param|number|ball|The ball to be checked}}
 
=== Returns ===
 
=== Returns ===
 
{{param|number|dx|Change in x of the ball position.}}
 
{{param|number|dx|Change in x of the ball position.}}
Line 14: Line 15:
 
* [[parent::love.joystick]]
 
* [[parent::love.joystick]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=}}
+
{{#set:Description=Returns the change in ball position.}}
 +
{{#set:Since=000}}
 +
== Other Languages ==
 +
{{i18n|love.joystick.getBall}}

Latest revision as of 09:07, 28 December 2019

Available since LÖVE 0.5.0 and removed in LÖVE 0.9.0
This function is not supported in earlier or later versions.

Returns the change in ball position.

Function

Synopsis

dx, dy = love.joystick.getBall( joystick, ball )

Arguments

number joystick
The joystick to be checked
number ball
The ball to be checked

Returns

number dx
Change in x of the ball position.
number dy
Change in y of the ball position.

See Also


Other Languages