Difference between revisions of "AutoBenchmark"

(AutoBenchmark)
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====Text====
 
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====Animation====
 
====Animation====
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====Empty Space====
 
====Empty Space====
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====Image====
 
====Image====
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====Primitives====
 
====Primitives====
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====Mandelbrot====
 
====Mandelbrot====
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{{#set:Name=AutoBenchmark}}
 
{{#set:Name=AutoBenchmark}}
{{#set:Screenshot=File:Image.PNG}}
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{{#set:Screenshot=File:AutoBenchmark-Image.jpg}}
 
{{#set:Author=User:schme16}}
 
{{#set:Author=User:schme16}}
 
{{#set:LOVE_Version=0.6.x}}
 
{{#set:LOVE_Version=0.6.x}}

Revision as of 18:27, 18 June 2010

AutoBenchmark

This project was originally designed with the idea to test system performance in terms of Lua and more specifically the LOVE Engine/Framework; central to the design ideal was that it should be simple to use! And what could be simpler than starting the program and letting it do its thing?

Tests

  • High Intensity Text Display
  • High Intensity Animation Display
  • Empty Space Test (Control Phase)
  • High Intensity Image Display
  • High Intensity Primitives Display
  • High Intensity Mandelbrot Fractal Generation

(Listed in order)


Screenshots

Text

AutoBenchmark-Text.jpg

Animation

AutoBenchmark-Animation.jpg

Empty Space

AutoBenchmark-Empty.jpg

Image

AutoBenchmark-Image.jpg

Primitives

AutoBenchmark-Primitives.jpg

Mandelbrot

AutoBenchmark-Mandelbrot.jpg

Results Report

AutoBenchmark-Results.jpg


Releases

Version 0.90:[ http://love2d.org/forum/viewtopic.php?f=5&t=1308#p13345]

Credits

Original Design by CyaNox (Mark Sanders)

Automated and Reporting added by schme16 (Shane Gadsby)