Difference between revisions of "Body:getAngle"

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Get the angle of the body.
 
Get the angle of the body.
  
 
The angle is measured in [http://en.wikipedia.org/wiki/Radian radians]. If you need to transform it to degrees, use [http://www.lua.org/manual/5.1/manual.html#pdf-math.deg math.deg].
 
The angle is measured in [http://en.wikipedia.org/wiki/Radian radians]. If you need to transform it to degrees, use [http://www.lua.org/manual/5.1/manual.html#pdf-math.deg math.deg].
 
  
 
A value of 0 radians will mean "looking to the right". Although radians increase counter-clockwise, the y axis points down so it becomes ''clockwise'' from our point of view.
 
A value of 0 radians will mean "looking to the right". Although radians increase counter-clockwise, the y axis points down so it becomes ''clockwise'' from our point of view.
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== See Also ==
 
== See Also ==
 
* [[parent::Body]]
 
* [[parent::Body]]
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* [[Body:setAngle]]
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* [[Body:getAngularVelocity]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Get the angle of the body.
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{{#set:Description=Get the angle of the body.}}
}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|Body:getAngle}}

Latest revision as of 02:55, 26 November 2019

Get the angle of the body.

The angle is measured in radians. If you need to transform it to degrees, use math.deg.

A value of 0 radians will mean "looking to the right". Although radians increase counter-clockwise, the y axis points down so it becomes clockwise from our point of view.

Function

Synopsis

angle = Body:getAngle( )

Arguments

None.

Returns

number angle
The angle in radians.

See Also


Other Languages