Difference between revisions of "Thread:kill"
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− | {{ | + | {{newinoldin|[[0.7.0]]|070|[[0.8.0]]|080|type=method}} |
Forcefully terminate the thread. | Forcefully terminate the thread. | ||
{{notice|This function terminates the thread wherever it is, which is capable of locking the game, or doing anything evil for that matter, its use is strongly discouraged.}} | {{notice|This function terminates the thread wherever it is, which is capable of locking the game, or doing anything evil for that matter, its use is strongly discouraged.}} | ||
Line 10: | Line 10: | ||
None. | None. | ||
=== Returns === | === Returns === | ||
− | + | Nothing. | |
== See Also == | == See Also == | ||
* [[parent::Thread]] | * [[parent::Thread]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Forcefully terminate the thread.}} | {{#set:Description=Forcefully terminate the thread.}} | ||
+ | == Other Languages == | ||
+ | {{i18n|Thread:kill}} |
Latest revision as of 11:51, 21 June 2019
Available since LÖVE 0.7.0 and removed in LÖVE 0.8.0 |
This method is not supported in earlier or later versions. |
Forcefully terminate the thread.
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This function terminates the thread wherever it is, which is capable of locking the game, or doing anything evil for that matter, its use is strongly discouraged. |
Function
Synopsis
Thread:kill( )
Arguments
None.
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info