Difference between revisions of "love.mousefocus"

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=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
love.mousefocus( f )
+
love.mousefocus( focus )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
{{param|boolean|f|Window mouse focus}}
+
{{param|boolean|focus|Whether the window has mouse focus or not.}}
 
=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.
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[[Category:Callbacks]]
 
[[Category:Callbacks]]
 
{{#set:Description=Callback function triggered when window receives or loses mouse focus.}}
 
{{#set:Description=Callback function triggered when window receives or loses mouse focus.}}
 +
{{#set:Subcategory=Window}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|love.mousefocus}}
 
{{i18n|love.mousefocus}}

Latest revision as of 22:29, 7 March 2019

Available since LÖVE 0.9.0
This callback is not supported in earlier versions.

Callback function triggered when window receives or loses mouse focus.

Function

Synopsis

love.mousefocus( focus )

Arguments

boolean focus
Whether the window has mouse focus or not.

Returns

Nothing.

Example

function love.load()
  text = "Mouse is in the window!"
end

function love.draw()
  love.graphics.print(text,0,0)
end

function love.mousefocus(f)
  if not f then
    text = "Mouse is not in the window!"
    print("LOST MOUSE FOCUS")
  else
    text = "Mouse is in the window!"
    print("GAINED MOUSE FOCUS")
  end
end

See Also


Other Languages