Difference between revisions of "love.quit"

m (Add link to related page.)
m (Extended example.)
Line 11: Line 11:
 
{{param|boolean|r|Abort quitting. If true, do not close the game.}}
 
{{param|boolean|r|Abort quitting. If true, do not close the game.}}
 
== Example ==
 
== Example ==
 +
This example shows how the return value of [[love.quit]] can be used to stop the closing of the game.
 
<source lang="lua">
 
<source lang="lua">
 +
local quit = true;
 
function love.quit()
 
function love.quit()
  --This will be printed to the console on quit
+
    if quit then
  print("Thanks for playing. Please play again soon!")
+
        print('We are not ready to quit yet!');
 +
        quit = not quit;
 +
    else
 +
        print('Thanks for playing. Please play again soon!');
 +
        return quit;
 +
    end
 +
    return true;
 
end
 
end
 
</source>
 
</source>

Revision as of 13:29, 22 December 2014

Available since LÖVE 0.7.0
This callback is not supported in earlier versions.

Callback function triggered when the game is closed.

Function

Synopsis

r = love.quit( )

Arguments

None.

Returns

boolean r
Abort quitting. If true, do not close the game.

Example

This example shows how the return value of love.quit can be used to stop the closing of the game.

local quit = true;
function love.quit()
    if quit then
        print('We are not ready to quit yet!');
        quit = not quit;
    else
        print('Thanks for playing. Please play again soon!');
        return quit;
    end
    return true;
end

See Also


Other Languages