Difference between revisions of "ParticleSystem:isFull"

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{{oldin|[[0.9.0]]|090|type=function|text=Use [[ParticleSystem:getCount]] and [[ParticleSystem:getBufferSize]]}}
 
Checks whether the particle system is full of particles.
 
Checks whether the particle system is full of particles.
 
== Function ==
 
== Function ==
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[[Category:Functions]]
 
[[Category:Functions]]
 
{{#set:Description=Checks whether the particle system is full of particles.}}
 
{{#set:Description=Checks whether the particle system is full of particles.}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|ParticleSystem:isFull}}

Latest revision as of 08:42, 8 October 2013

Removed in LÖVE 0.9.0
Use ParticleSystem:getCount and ParticleSystem:getBufferSize.

Checks whether the particle system is full of particles.

Function

Synopsis

full = ParticleSystem:isFull( )

Arguments

None.

Returns

boolean full
True if no more particles can be added, false otherwise.

See Also


Other Languages