Difference between revisions of "Joystick:getGUID"

m (moved Joystick:getProductGUID to Joystick:getGUID: Function was renamed (again))
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{{newin|[[0.9.0]]|090|type=function}}
 
{{newin|[[0.9.0]]|090|type=function}}
Gets a stable GUID unique to the type of joystick which does not change over time. For example, all Sony Dualshock 3 controllers in OS X have the same GUID. The value is platform-dependent.
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Gets a stable GUID unique to the type of the physical joystick which does not change over time. For example, all Sony Dualshock 3 controllers in OS X have the same GUID. The value is platform-dependent.
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
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* [[love.joystick.setGamepadMapping]]
 
* [[love.joystick.setGamepadMapping]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Gets a stable GUID unique to the type of joystick.}}
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{{#set:Description=Gets a stable GUID unique to the type of the physical joystick.}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|Joystick:getGUID}}
 
{{i18n|Joystick:getGUID}}

Latest revision as of 02:45, 31 August 2013

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets a stable GUID unique to the type of the physical joystick which does not change over time. For example, all Sony Dualshock 3 controllers in OS X have the same GUID. The value is platform-dependent.

Function

Synopsis

guid = Joystick:getGUID( )

Arguments

None.

Returns

string guid
The Joystick type's OS-dependent unique identifier.

See Also

Other Languages