Difference between revisions of "love.graphics.newImage"

m (clarified newImage(imagedata))
(Added newImage(CompressedData) variant for 0.9.0)
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=== Returns ===
 
=== Returns ===
 
{{param|Image|image|An Image object which can be drawn on screen.}}
 
{{param|Image|image|An Image object which can be drawn on screen.}}
 +
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
Line 18: Line 19:
 
=== Returns ===
 
=== Returns ===
 
{{param|Image|image|An Image object which can be drawn on screen.}}
 
{{param|Image|image|An Image object which can be drawn on screen.}}
 +
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
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=== Arguments ===
 
=== Arguments ===
 
{{param|ImageData|imageData|An ImageData object. The Image will use this ImageData to reload itself when [[love.graphics.setMode]] is called.}}
 
{{param|ImageData|imageData|An ImageData object. The Image will use this ImageData to reload itself when [[love.graphics.setMode]] is called.}}
 +
=== Returns ===
 +
{{param|Image|image|An Image object which can be drawn on screen.}}
 +
 +
== Function ==
 +
{{newin|[[0.9.0]]|090|type=variant}}
 +
=== Synopsis ===
 +
<source lang="lua">
 +
image = love.graphics.newImage( compressedData )
 +
</source>
 +
=== Arguments ===
 +
{{param|CompressedData|compressedData|A CompressedData object. The Image will use this CompressedData to reload itself when [[love.graphics.setMode]] is called.}}
 
=== Returns ===
 
=== Returns ===
 
{{param|Image|image|An Image object which can be drawn on screen.}}
 
{{param|Image|image|An Image object which can be drawn on screen.}}

Revision as of 21:38, 11 August 2013

Creates a new Image from a filepath, File or an ImageData.

O.png This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused!  



Function

Synopsis

image = love.graphics.newImage( filename )

Arguments

string filename
The filepath to the image file.

Returns

Image image
An Image object which can be drawn on screen.

Function

Synopsis

image = love.graphics.newImage( file )

Arguments

File file
A File pointing to an image.

Returns

Image image
An Image object which can be drawn on screen.

Function

Synopsis

image = love.graphics.newImage( imageData )

Arguments

ImageData imageData
An ImageData object. The Image will use this ImageData to reload itself when love.graphics.setMode is called.

Returns

Image image
An Image object which can be drawn on screen.

Function

Available since LÖVE 0.9.0
This variant is not supported in earlier versions.

Synopsis

image = love.graphics.newImage( compressedData )

Arguments

CompressedData compressedData
A CompressedData object. The Image will use this CompressedData to reload itself when love.graphics.setMode is called.

Returns

Image image
An Image object which can be drawn on screen.

See Also


Other Languages