Cellular Automata Engine

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colesteroni
Prole
Posts: 2
Joined: Sun Dec 16, 2018 11:21 pm

Cellular Automata Engine

Post by colesteroni »

I just recently made an engine for creating cellular autonoma. All you need to do is create a few states, give them rules and you're ready to go!

There is already a template with Conway's Game of Life to base off of.

Link: https://github.com/colesteroni/Cellular ... ton-Engine

I am eager for suggestions to improve! I would like to make it possible to use different shapes in the future but that is proving to be very difficult.
TheHUG
Citizen
Posts: 61
Joined: Sun Apr 01, 2018 4:21 pm

Re: Cellular Automata Engine

Post by TheHUG »

Oh nice idea!
CA are fun to play around with, and love seems just the thing to do it with.
Thanks!
colesteroni
Prole
Posts: 2
Joined: Sun Dec 16, 2018 11:21 pm

Re: Cellular Automata Engine

Post by colesteroni »

@TheHUG Thank you very much!
wombatsam
Prole
Posts: 1
Joined: Mon May 20, 2019 7:03 pm

Re: Cellular Automata Engine

Post by wombatsam »

I'm so happy to see this! I'm new to Love2D (and Lua in general) but I have an idea for an ecosystem simulation that requires a Cellular Automata-style grid. This is a really excellent way to get it working. Thank you!
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