Publishing on Steam?

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HugoBDesigner
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Publishing on Steam?

Post by HugoBDesigner »

Hey again. So, my boss asked me to make a post here in regards to publishing a Löve game on Steam. We have the game ready and we'd like to know what it takes to publish a Löve game on Steam. Thanks
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Tjakka5
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Re: Publishing on Steam?

Post by Tjakka5 »

As far as I understand it, you can upload your game here:
https://steamcommunity.com/workshop/bro ... er=pending

If it is well received, it will get on steam.
I believe there is also a Love2d build floating somewhere around with Steamworks integrated.

This might be a good read too:
https://partner.steamgames.com/
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Sheepolution
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Re: Publishing on Steam?

Post by Sheepolution »

List of LÖVE games currently on Steam (that I know of): I know at least of 1 more game, but I forgot its name.

Anyway, you could try contacting the developer of these.
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s-ol
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Re: Publishing on Steam?

Post by s-ol »

Sheepolution wrote:List of LÖVE games currently on Steam (that I know of): I know at least of 1 more game, but I forgot its name.

Anyway, you could try contacting the developer of these.
Quadrant (by undef) is on Steam too.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

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print( type(love) )
if false then
  baby:hurt(me)
end
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zorg
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Re: Publishing on Steam?

Post by zorg »

And Wanderer will probably be as well... iirc they still use Löve and hadn't switched.
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Fenrir
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Re: Publishing on Steam?

Post by Fenrir »

zorg wrote:And Wanderer will probably be as well... iirc they still use Löve and hadn't switched.
Yep still using LOVE and definitely won't switch! :)
So to get on Steam, you need to pass through Greenligth or get a publisher, and then you'll need to integrate Steamworks to take adavantage of the achievements or cards system. And you can do this integration through luajit FFI or by modifying LOVE sources to add a specific module for it, but FFI is probably the best route for it.
bobbyjones
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Re: Publishing on Steam?

Post by bobbyjones »

Sheepolution wrote:List of LÖVE games currently on Steam (that I know of): I know at least of 1 more game, but I forgot its name.

Anyway, you could try contacting the developer of these.
I'm not sure if there is a maintained list anywhere but there are a couple more games that have been greenlit. If I had to guess there is at least 10 greenlit love games.
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josefnpat
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Re: Publishing on Steam?

Post by josefnpat »

I am maintaining a list of notable love games: http://missingsentinelsoftware.com/notable-love-games

Please PM me or drop a mention here of anything I have missed!
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axehigh
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Re: Publishing on Steam?

Post by axehigh »

Any tutorials on how to get your game on steam?
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ivan
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Re: Publishing on Steam?

Post by ivan »

axehigh wrote: Tue Jan 21, 2020 6:38 am Any tutorials on how to get your game on steam?
There are extensive tutorials on the Steam portal, available once you become a Steamworks partner (it costs $100 for your first app)
There is also my Sworks-FFI library: https://love2d.org/forums/viewtopic.php?f=5&t=87917
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