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Tidal 0.10.2: Tiled map loader

Posted: Sun Jan 19, 2014 6:58 am
by markgo
Tidal supports loading Tiled maps (tmx files). Originally a fork of Advanced Tiled Loader, the code has been mostly rewritten. Current library is compatible with Tiled 0.10.0.

Repository
demo.love
Demo for Tidal 0.10.2
(142.67 KiB) Downloaded 164 times
screenshot.png
screenshot.png (151.31 KiB) Viewed 6068 times
I've been working on this for a couple of months now. This is a fork of Kadoba's libary. Unfortunately, I have not finished the documentation, and I'm pretty burned out from working on this. Nevertheless, it is stable as far as I can tell. There are numerous little changes so you'll have to watch out. Enjoy!

New features from the readme:
Chunk loading for cooperative multitasking
Much faster loading
Image layer support
Terrain support
Staggered map support
Extendable class system

Some changes/fixes from the top of my head:
fixed object drawing
fixed tile orientation and placement
removed saving
misc bugfixes

Demo:
https://docs.google.com/file/d/0B-RXoT7 ... llclk/edit

Repository:
https://github.com/markandgo/Advanced-Tiled-Loader

EDIT: The limitation on draw order still applies because of spritebatches. If one uses multiple tilesets per layer, there is no guarantee that a tile from one tileset will be drawn before a tile from another tileset. The workaround is to combine the tilesets into one image.

Re: Advanced Tiled Loader (Fork) (v0.9.0F)

Posted: Sun Jan 19, 2014 5:12 pm
by szensk
Interesting chunk loader, thanks for the demo and keep up the good work.

Re: Advanced Tiled Loader (Fork) (v0.9.0F)

Posted: Mon Jan 20, 2014 6:26 am
by Karai17

Re: Advanced Tiled Loader (Fork) (v0.9.0F)

Posted: Mon Jan 20, 2014 6:57 am
by markgo
Karai17 wrote:Did you implement this bug fix?

https://github.com/Kadoba/Advanced-Tiled-Loader/pull/31
Yes. It seems you did it differently.

Re: Advanced Tiled Loader (Fork) (v0.9.2F) (2014/27/01)

Posted: Mon Jan 27, 2014 12:47 pm
by markgo
Since the last post, a number of updates have happened. The following features were added:

- Support for image layers
- Support for terrain

The latest version now supports all the latest features of Tiled 0.9! Enjoy.

Re: Tidal 0.10.0: Tiled map loader

Posted: Sat Jan 03, 2015 8:19 pm
by markgo
I have updated and renamed my fork to support Tiled 0.10.0. Cheers.

Re: Tidal 0.10.0: Tiled map loader

Posted: Sat Jan 03, 2015 10:54 pm
by Foxcraft
Hello markgo,

This seems pretty awesome. Definitely going to check this out. :D

Re: Tidal 0.10.0: Tiled map loader

Posted: Mon Jan 26, 2015 2:32 pm
by markgo
Forgot to post that Tidal was updated to 0.10.1. It's compatible with Tidal 0.10.0. It's the most stable version yet! Cheers

Re: Tidal 0.10.3: Tiled map loader

Posted: Fri May 01, 2015 1:05 am
by markgo
Tidal was updated 0.10.2, which fixed a naughty global reference bug.