Image load? [SOLVED]

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Todespreis
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Joined: Sat Apr 01, 2023 9:30 pm

Re: Image load?

Post by Todespreis »

Oh, thanks! Did'nt know that
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zorg
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Re: Image load?

Post by zorg »

Is there any particular reason you're not using the latest löve release?
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Todespreis
Prole
Posts: 40
Joined: Sat Apr 01, 2023 9:30 pm

Re: Image load?

Post by Todespreis »

@zorg Hey there! As i said on the first page, i'm trying to code on a handheld called GP2X and there is an early prot of love2d made by SCIENCE and ported by other guy. I#m not able to port the latest version, i have no idea, how to do it
Todespreis
Prole
Posts: 40
Joined: Sat Apr 01, 2023 9:30 pm

Re: Image load? [SOLVED]

Post by Todespreis »

@darkfrei thank you! You were right, if i'm writing only player instead of player.image, the picture displayed lose it's x and y components and gets drawn at left upper edge of the display. Now i have to figure out the annimation ^^
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