Whoa! This is cool!
![Ultrashocked :ultrashocked:](./images/smilies/ms-ultra-shocked.png)
: One suggestion is to raise the gravity a little, like in the original Joust. Make the player able to jump from one of the middle platform corners and easily swoop under the side platforms, as I think it was in the original game. Also, after that, I'd work on the being able to kill each other.
![:Ultraglee :ultraglee:](./images/smilies/ms-ultra-glee.png)
I personally had shitty luck using vector art, it takes a long time and the things I make in it end up shit anyway. But that might just be my lack of artistic experience.
Hail the creepy doll!
Also hahah, wow, ImageShack forces advertisements on your images, now? I'd suggest quitting using them. They're slow, they dump your image if it's using too much bandwidth, and apparently now they're forcing ads on you (not to mention the pop-ups they trick your browser into opening when you upload an image). Use TinyPic!
Peter Hickman wrote:Something to differentiate the player from the other birds would be nice even if it is just a colour change.
A color change might be nice at first, but definitely don't stick with just a color change. Make their sprites different shapes or whatever. You have to think about colorblind people.
zevv wrote:You're not a newbe to lua programming, are you ?
![Smile :)](./images/smilies/ms-smile.png)
You could say that he's no stranger to LÖVE.
![Ultrahappy :ultrahappy:](./images/smilies/ms-ultrahappy.png)