Preparing to transition from EA to full release. I'm about 18 months in and we're approaching the finish line.
We had a very popular streamer pick it up for us not once but twice this year, and the immense feedback we got from that has driven us to get it over the finish line. Endless Dark on Steam if you are interested.
Endless Dark: An existential horror game written in LOVE in which you are tasked with keeping a sleeper colony ship intact.
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Trying to render procedurally generated, animated clouds and fully destructible terrain that can collapse. It's all per pixel CPU based frame buffer stuff, no GPU involved.