I tried to play it, but it looks buggy. First there is no way to get from horizontal position back to vertical, second stuff like this happens when enemies are spawned above you:
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Hey, thanks for responding! Since I didn't have time to add art, perhaps the game mechanics weren't demonstrated properly. When you're vertical, that means that an enemy touched you while you weren't slamming down, and you will fall over, meaning you lost and have to restart the game. And from the picture above, yes, enemies will spawn on top of you when you are dead; I didn't really have time to make an end screen. The only major bug then is if you start the game and an enemy spawns on top of you right away, spawn killing you, which can be annoying.
Congrats for making something in 1 hour. However, I think it barely qualifies as a game. Maybe more a techdemo or something. To be a game it needs to more complete in every way which of course is not possible in one hour.
-you can spawn on enemy and instantantly die without a chance
-no menu, meaning gameplay instantantly begins when the program is launched
-you can still smash down when dead
-no game-over screen/message
-there is no way to restart without closing the game
-the window does not fully fit my laptop screen
Yes, definitely, I agree with all that you said but it was the best I could do in 1 hour haha. A 2 or 3 hour challenge would be more interesting, since you would have time to add more of those important game elements that I couldn't add in 1 hour. Here's the 3-person-team's game: https://turbowarp.org/737865552/fullscreen