Showcase your libraries, tools and other projects that help your fellow love users.
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Alexar
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by Alexar » Fri Dec 14, 2018 9:34 am
This lib is an implement of the contents from page
https://ncase.me/sight-and-light/
Just have a try.

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Sir_Silver
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by Sir_Silver » Fri Dec 14, 2018 12:12 pm
Pretty neat, I remember I looked at that article and had a lot of trouble trying to understand what it was saying and implement it myself, so props for doing it.
I noticed some problems when using the .love you posted that, like the light not behaving in a way you might expect it to. I think it would be really cool if you continued to work on it and make it something fully fleshed out, I would love to be able to use a light library that performs well and is easy to use.
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Alexar
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- Location: Chengdu,China
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by Alexar » Mon Dec 17, 2018 2:51 am
updated, fixed some bugs.
i ignored this condition : polygons in the world intersect each other should make new nodes for the rays.

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rudiem
- Prole
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by rudiem » Wed Jan 30, 2019 10:41 am
Good implement. And thanks for updates. I just had some bugs with functions (perhaps this is my personal problem), but now everything seems to be ok. I would like to know where I can find similar tutorials or materials on this topic?
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astrochili
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by astrochili » Tue Aug 06, 2019 10:46 am
Wow, it's great! But I found a small bug - looks like light 'reflections'

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