How to approach this?

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gianmichele
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Posts: 51
Joined: Tue Jan 14, 2014 11:03 pm

How to approach this?

Post by gianmichele » Mon Nov 16, 2015 12:17 am

Hey everyone, how would you approach having a split screen with 2 different resolutions?
Top one is a scaled up version of a viewport with a base resolution of 128*128 (so scaled to fit the width of the screen) and the bottom one is the other viewport at the device resolution. Imagine if you had a gameboy running with a scaled viewport and the rest would be the controls drawn on screen at full resolution.

Try to understand how to approach this in an efficient way since it should run on mobiles too. Canvas?

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Alexar
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Posts: 174
Joined: Thu Feb 05, 2015 1:57 am
Location: Chengdu,China

Re: How to approach this?

Post by Alexar » Mon Nov 16, 2015 12:43 am

just try gamera.lua, run the demo. viewtopic.php?f=5&t=12033&hilit=gamera

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