Hangman - for the extraordinarily bored.

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bdjnk
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Hangman - for the extraordinarily bored.

Post by bdjnk »

I start many projects, but unfortunately I rarely finish them. Well, here's one to make me feel a bit better about myself.

It's hangman, in the most simplistic fashion possible. A game for the extremely bored.

When a game ends, hit space to start another.
hangman.love
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Does contain some useful hints if you're thinking of making your own word game.
Last edited by bdjnk on Thu Aug 28, 2014 3:59 am, edited 1 time in total.
Germanunkol
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Re: Hangman - for the extraordinarily bored.

Post by Germanunkol »

Works well!

Not being a native english speaked, I find it quite difficult with some words...
Edit: *speaker
Last edited by Germanunkol on Sun Jul 27, 2014 1:47 pm, edited 1 time in total.
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bdjnk
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Re: Hangman - for the extraordinarily bored.

Post by bdjnk »

Germanunkol wrote:Not being a native english speaked, I find it quite difficult with some words...
No worries. Even as a native English speaker, with an extensive vocabulary, the game still gives me words I've never heard before. Words like leatherettes, beebread, and decoupaging. The word list I'm using is impressively comprehensive.
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Jeeper
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Re: Hangman - for the extraordinarily bored.

Post by Jeeper »

That's nice, but really hard. Took me like 10 attempts before i got the word "Interceptions" correct :D
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Cryogenical
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Re: Hangman - for the extraordinarily bored.

Post by Cryogenical »

Could add like a replay button or something?
Nicely made, and goddamn those are something else, I got 3 in a row though, counterattack, nepotist, and exercise.
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bdjnk
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Re: Hangman - for the extraordinarily bored.

Post by bdjnk »

Cryogenical wrote:Could add like a replay button or something?
Nicely made, and goddamn those are something else, I got 3 in a row though, counterattack, nepotist, and exercise.
Thanks, and well done! Regarding a replay button, space lets you start a new game once the current one ends.

Oh, and in case anyone is interested, right after I made this I thought, "I could make this in C instead", and I coded this version in a couple days.
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