Revolute Joints breaking themselve and glitching

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Revolute Joints breaking themselve and glitching

Post by Pordrack » Sat Jul 20, 2019 11:49 am

Hey, I'm currently programming a ragdoll based game, where the character can sling from a rope, but when the character jump while attached to a rope, if he is fast enough, his arms and the webs sometime breaks their joints and start to jitter around, here's a video of it happening , the revolute joint are represented by the circles :

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