LÖVE 11.2 released - including Android APK!

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Withered-Flame
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Re: LÖVE 11.2 released!

Post by Withered-Flame » Tue Aug 13, 2019 2:43 am

Any news on android development 11.2?

Withered-Flame
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Re: LÖVE 11.2 released!

Post by Withered-Flame » Tue Aug 27, 2019 11:56 pm

Slime how much longer do you say we have until the android 11.2 release?

I don't know about other people, but i have been waiting awhile for the play store compatible version.


Are you currently working on other parts of love2d?
The commits only come in around twice a month now, and I'm starting to get scared.



Thanks for the great engine,
WitheredFlame

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slime
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Re: LÖVE 11.2 released!

Post by slime » Wed Aug 28, 2019 12:10 am

Android has always been handled by someone who isn't me. Right now we're in the middle of transitioning some of the Android release process from one person to another person. The Android repository has also been getting a lot of updates in the past couple months: https://github.com/love2d/love-android/commits/0.11.x

EDIT: To answer your question, I hope to have APKs for 11.2 released as soon as that transition is done, hopefully very soon.

milon
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Re: LÖVE 11.2 released!

Post by milon » Thu Aug 29, 2019 6:58 pm

Yes!!

ShalokShalom
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Re: LÖVE 11.2 released!

Post by ShalokShalom » Wed Sep 04, 2019 6:57 am

Hi :)

The PlayStore version is on 10.2 and I also suggest to put a version on F-Droid.
Last edited by ShalokShalom on Mon Sep 09, 2019 9:33 pm, edited 1 time in total.

trabitboy
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Re: LÖVE 11.2 released!

Post by trabitboy » Thu Sep 05, 2019 4:53 pm

hi,
I was wondering which ndk version to use to build android love 11.1?
I could build 10.2 using ndk 14, but ndk15 fails.
thanks! :awesome:

trabitboy
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Re: LÖVE 11.2 released!

Post by trabitboy » Fri Sep 06, 2019 11:13 am

EDIT: found it:
https://bitbucket.org/MartinFelis/love- ... log2f/diff

ndk 19c goes further, as mentioned in another thread,
but fails much later on the below error on a dependency ;
would anyone have a clue ?

Code: Select all

[armeabi-v7a] Compile thumb  : openal <= base.c
In file included from C:/Users/thomas/andro/ws/love-11.1-android-source/love/src/jni/openal-soft-1.18.2/Alc/backends/base.c:7:
In file included from C:/Users/thomas/andro/ws/love-11.1-android-source/love/src/jni/openal-soft-1.18.2/OpenAL32/Include\alu.h:15:
In file included from C:/Users/thomas/andro/ws/love-11.1-android-source/love/src/jni/openal-soft-1.18.2/OpenAL32/Include/alFilter.h:6:
C:/Users/thomas/andro/ws/love-11.1-android-source/love/src/jni/openal-soft-1.18.2/common\math_defs.h:26:21: error: static declaration of 'log2f' follows non-static declaration
static inline float log2f(float f)
                    ^
C:/Users/thomas/andro/android-ndk-r19c/build//../toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/local/include\math.h:38:15: note: previous declaration is here
float         log2f(float);
              ^
1 error generated.
make: *** [C:/Users/thomas/andro/ws/love-11.1-android-source/love/src/obj/local/armeabi-v7a/objs/openal/Alc/backends/base.o] Error 1

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slime
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Re: LÖVE 11.2 released - including Android APK!

Post by slime » Sun Sep 22, 2019 5:34 pm

Good news everyone, at long last the Android APK for 11.2 is out: https://bitbucket.org/rude/love/downloa ... ndroid.apk

Along with the improvements and fixes in 11.2's changelog, the Android version of 11.2 also has support for arm64 devices as well as a few other updates to its build system and dependencies.

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CrimsonGuy
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Re: LÖVE 11.2 released - including Android APK!

Post by CrimsonGuy » Sun Sep 22, 2019 9:15 pm

Thats great news indeed, was a little worried about mobile support in LÖVE.

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AuahDark
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Re: LÖVE 11.2 released - including Android APK!

Post by AuahDark » Tue Sep 24, 2019 2:17 am

I also want to mention that LOVE 11.2 APK is already compiled with API 28 and support for ARM64 architecture, so it should be compatible with Play Store requirements. Note that ARM64 version of LOVE lack JIT capabilities due to instability issues of the JIT compiler itself, so it can't be turned on.

However support for notched displays will come to 11.3, not 11.2.
Put "AuahDark" as credits, not "Tae Hanazono"

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