Has anyone experimented with emscripten?

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gianmichele
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Has anyone experimented with emscripten?

Post by gianmichele » Sat Mar 14, 2015 11:59 pm

Anyone tried emscripten with love? Might be a solution for html5/webgl.

.Gianmichele

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s-ol
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Re: Has anyone experimented with emscripten?

Post by s-ol » Sun Mar 15, 2015 12:29 am

Punchdrunk is a much more viable solution. It runs the (precompiled) code in a browser lua VM and supplies hardware-accelerated canvas API bindings for the love functions, it doesn't get any better than that for JS (or does it?)
Last edited by s-ol on Sun Mar 15, 2015 1:42 am, edited 1 time in total.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end

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slime
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Re: Has anyone experimented with emscripten?

Post by slime » Sun Mar 15, 2015 12:38 am

SDL recently acquired an emscripten backend, which should make it easier to create a port of LÖVE to it. I don't know what else might be involved in doing that though.

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