General discussion about LÖVE, Lua, game development, puns, and unicorns.
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ivan
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by ivan » Wed Jun 03, 2015 12:51 pm
Hey, we finally got the Desura keys working so if I sent you a key for Collisions it should be redeemable on:
http://www.desura.com/collection
Sorry about the delay!

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ivan
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by ivan » Thu Jun 25, 2015 4:54 pm
Just wanted to mention that Collisions is available on itch.io
Until the end of this month,
Plus, the game has tumbleweed.
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Last edited by
ivan on Fri Jan 12, 2018 2:13 pm, edited 1 time in total.
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ivan
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by ivan » Sat Jul 02, 2016 4:25 pm
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ivan
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by ivan » Fri Jan 12, 2018 2:12 pm
Have some followup news on the AGen engine.
After 10 years we're finally discontinuing support for AGen and will be porting our games to Love2D!
I've rewritten a few of the Lua tutorials so they are largely compatible with Love2D:
https://2dengine.com/?p=tutorials
PS. Many of tutorials now include interactive examples!
Last edited by
ivan on Sun Jan 14, 2018 6:11 pm, edited 1 time in total.
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davisdude
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by davisdude » Sun Jan 14, 2018 4:29 pm
That's big news! Care to share any of your reasoning behind the move? I'd love to hear.
GitHub |
MLib - Math and shape intersections library |
Walt - Animation library |
Brady - Camera library with parallax scrolling |
Vim-love-docs - Help files and syntax coloring for Vim
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ivan
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by ivan » Sun Jan 14, 2018 6:08 pm
Yep, it's great to see how much Love2D has advanced.
Agen and Love2d were released around the same time.
Our goal was/is always to focus on making games while Rude and Mike went the open source route.
Over the years, it has become impractical to maintain the old engine in addition to making games.
Thanks!
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