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ItsyRealm - 3D single-player RPG

Posted: Sun Sep 23, 2018 5:22 am
by Kindermaus
Updated August 28, 2022!



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Download the latest build here (0.2.16-alpha)! Wanna see the patch notes?

Hey,

I'm making a game inspired by a couple others called ItsyRealm. Can you guess which? It's built using a slightly modified version of Love2D 11.2.

In ItsyRealm, you're on an awesome quest to discover the secrets of a necromancer god only known as the Empty King.
  • Along your way, you'll have to think on your feet using staff, sword, and bow to fight mythical monsters and eldritch abominations!
  • Use 21 skills to gather and craft powerful equipment from dangerous dungeons, teeming forests, ancient ruins, the open sea, and more!
  • And help a bunch of like-minded adventurers achieve their own victories!
Should you fail, the four Old Ones will succeed to tear the very fabric of reality apart...

Here's some screenshots:

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Video of Squid Slayin'

Thank you for looking! Please let me know what you think. :)

Re: ItsyRealm

Posted: Sun Sep 23, 2018 9:03 pm
by pedrosgali
Absolutely love the art style for this, really nice job. Haven't made it home to test it yet but I will.

Re: ItsyRealm

Posted: Mon Sep 24, 2018 1:36 am
by Joelrodiel
Wow this is great! I mean I had my doubts about the new update and the whole 3d craze, but I absolutely love this! you did a great job.

Re: ItsyRealm

Posted: Thu Sep 27, 2018 1:19 am
by Kindermaus
pedrosgali wrote: Sun Sep 23, 2018 9:03 pm Absolutely love the art style for this, really nice job. Haven't made it home to test it yet but I will.
Thank you! It's programmer art but it's got a certain aesthetic :).
Joelrodiel wrote: Mon Sep 24, 2018 1:36 am Wow this is great! I mean I had my doubts about the new update and the whole 3d craze, but I absolutely love this! you did a great job.
Thank you! The 3D update is great. It's 99% vanilla Love2D. I just exposed some 3D math routines. The game uses a two-pass renderer: first deferred, then forward (for translucent objects like the ghost miner foreman). On mobile it'll just use forward.

Re: ItsyRealm

Posted: Thu Sep 27, 2018 6:03 pm
by zorg
I wonder if any of your additions/fixes will be eventually ported back to vanilla löve or not (by pull reqs or the löve devs themselves)

Re: ItsyRealm

Posted: Thu Sep 27, 2018 10:34 pm
by MarvelME
Hacking 3d into love2d. Awesome!

Re: ItsyRealm

Posted: Fri Oct 05, 2018 4:16 am
by yetneverdone
WOAH!

Re: ItsyRealm

Posted: Fri Dec 07, 2018 1:35 pm
by Kindermaus
I released a new version. :)

edit 12/11: I updated the post with a newer version. It has a lot of fixes:
  • Clean up shop UI
  • Attack while walking while using ranged / magic
  • Show indicator when performing action vs walking
  • Hide ribbon tab when certain blocking interfaces are open
  • Add tutor NPCs around Isabelle Island
  • Show stat info (XP, etc) on hover
  • Add skill guides
  • Add Idromancer
  • Major pathing fixes (there's still some issues)

Re: ItsyRealm - 3D single-player RPG

Posted: Sun Dec 16, 2018 1:21 pm
by wazoowazoo
Why a *.exe file ? Don't you want linux users (as me) to try out your probably amazing game ? :(

Re: ItsyRealm - 3D single-player RPG

Posted: Sun Dec 16, 2018 2:20 pm
by zorg
wazoowazoo wrote: Sun Dec 16, 2018 1:21 pm Why a *.exe file ? Don't you want linux users (as me) to try out your probably amazing game ? :(
I see you haven't found the source code release on their github? Look harder, it's there. :awesome: