a top-down car game

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Alexar
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Re: a top-down car game

Post by Alexar » Wed Jun 17, 2015 8:39 am

Rukiri wrote:Looks pretty cool. have you tried steering with a racing wheel like a G27?
The car/camera seem to be all over the place...
Yes, euh, i will do something with the ui drawing. i m not very good at that.

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Alexar
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Re: a top-down car game

Post by Alexar » Wed Jun 17, 2015 8:40 am

vladgalay wrote:The new version of the game looks very nice, keep working on it! :awesome:
thank you, please follow the new versions.

Zireael
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Re: a top-down car game

Post by Zireael » Wed Oct 26, 2016 10:38 am

Is this still a thing?

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Alexar
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Re: a top-down car game

Post by Alexar » Wed Oct 26, 2016 1:43 pm

Zireael wrote:Is this still a thing?
I dropped it for a bit long time. hoping some update when a get some interest again in this project^^

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Re: a top-down car game

Post by Zireael » Wed Oct 26, 2016 2:58 pm

I hope you think this is enough interest!

I made it work with 0.10.x and changed the speedometer's top to 300 instead of 1000 units so that it's noticeable that it works. I also attempted to restore the "back" command for AI.

I am a fan of how you made a randomly generated track!

Would you mind if I continued making little fixes to this or would you prefer if I attempted something completely my own?
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Roland Chastain
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Re: a top-down car game

Post by Roland Chastain » Wed Oct 26, 2016 8:16 pm

Very beautiful game.

It's a detail, but I would prefer the arrows to control the car (maybe because I use an AZERTY keyboard).

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Alexar
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Re: a top-down car game

Post by Alexar » Thu Oct 27, 2016 12:44 am

Roland Chastain wrote:Very beautiful game.

It's a detail, but I would prefer the arrows to control the car (maybe because I use an AZERTY keyboard).
merci beaucoup and I will change the mode the control on some future version.
Zireael wrote:I hope you think this is enough interest!

Would you mind if I continued making little fixes to this or would you prefer if I attempted something completely my own?
https://github.com/AlexarJING/pixelRace/ I've just put it on GitHub. please update the code to the latest version and pull requests. Thank you.

Zireael
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Re: a top-down car game

Post by Zireael » Thu Oct 27, 2016 9:04 am

Pull request made! For now it's just what was needed to make it work with 0.10.x.

Really happy with how the GH versions play and look. There's a couple unfinished things, I don't understand why the car stops responding to my commands with the wheels every which way after some time (is this damage? overheating?)

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Alexar
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Re: a top-down car game

Post by Alexar » Thu Oct 27, 2016 9:32 am

Zireael wrote:Pull request made! For now it's just what was needed to make it work with 0.10.x.

Really happy with how the GH versions play and look. There's a couple unfinished things, I don't understand why the car stops responding to my commands with the wheels every which way after some time (is this damage? overheating?)
there is indeed some bugs to fix. and you see the garage needs a lot of work to do.
the bug you said, perhaps because of the unstable frame rate.

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Re: a top-down car game

Post by Zireael » Thu Oct 27, 2016 10:30 am

I don't think it's the frame rate. I've reproduced that the car stops responding and the front wheels spin out of control after I hit stuff (other cars or walls) several times.

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