Page 1 of 1

Inventory Tetris

Posted: Sun Feb 01, 2009 8:36 pm
by Gangles
Hello all,

I used LÖVE to make a small, silly game called Inventory Tetris.

Image

Unfortunately, because of the music files the game is too large to attach to this post. You can download the source/executable at my website.

LÖVE is awesome, thanks for making such a great engine!

-Matthew "Gangles" Gallant

Re: Inventory Tetris

Posted: Sun Feb 01, 2009 9:00 pm
by qubodup
Hey there,

Is this inspired by S.T.A.C.K.E.R. or did you come up with it on your own? :)

Re: Inventory Tetris

Posted: Sun Feb 01, 2009 9:16 pm
by Gangles
I hadn't heard of S.T.A.C.K.E.R. before releasing this project, but the idea is indeed quite similar!

My intention was to create a literal version of the commonly used expression.

Re: Inventory Tetris

Posted: Fri Jun 12, 2009 7:54 pm
by Jake
This is a cool concept! The problem is that it's hard to see what cells the items occupy. And the keys are too responsive :(

Re: Inventory Tetris

Posted: Fri Jun 12, 2009 10:17 pm
by mike
I would suggest only having the salesman say "Thank You" when you get a complete Tetris (that would be when you clear 4 lines). Otherwise it would just get annoying. Also, maybe you could surround the blocks with a faint outline (perhaps only after they've been placed down) so as to ease the visual hampering caused by the irregular shapes.

PS: Great game ^^