love-android-sdl2 (native, 0.9.2)

A project to port LÖVE to Android handhelds
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slime
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Re: love-android-sdl2 (native, 0.9.0)

Post by slime »

jjmafiae wrote:Also is love.mouse counting as the touch thing?
Yeah, LÖVE/SDL triggers mouse pressed events for single touch-presses.
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Re: love-android-sdl2 (native, 0.9.0)

Post by jjmafiae »

Last time i was so excited was when i found löve, this day is a milestone in löve history!!
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Re: love-android-sdl2 (native, 0.9.0)

Post by gianmichele »

This is really cool, can't wait to try it.

Being it SDL2, does it mean that there will be a port for iOS too?
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norubal
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Re: love-android-sdl2 (native, 0.9.0)

Post by norubal »

Awesome itself. nice work! :awesome:
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Re: love-android-sdl2 (native, 0.9.0)

Post by padicao2010 »

awesome, it works well

and, how can I activate the virtual keyboard?
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Re: love-android-sdl2 (native, 0.9.0)

Post by Ranguna259 »

How would I go about detecting if the menu key is being pressed ?
LoveDebug- A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping :D

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fysx
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Re: love-android-sdl2 (native, 0.9.0)

Post by fysx »

Ranguna259 wrote:How would I go about detecting if the menu key is being pressed ?
Heh, that is a very good question! Feel free to open an issue at https://bitbucket.org/MartinFelis/love-android-sdl2 so that I won't forget about this.
gianmichele wrote:Being it SDL2, does it mean that there will be a port for iOS too?
I guess you want to have a look at this: http://love2d.org/forums/viewtopic.php?f=12&t=76985
padicao2010 wrote:and, how can I activate the virtual keyboard?
Use love.keyboard.setTextInput(true) when you want to show it and set it to false if you want to hide it. New API will come that lets you specify the area more precisely (see the iOS port thread mentioned above).

Other than that: thanks for all the feedback!
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Ranguna259
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Re: love-android-sdl2 (native, 0.9.0)

Post by Ranguna259 »

fysx wrote:Heh, that is a very good question! Feel free to open an issue at https://bitbucket.org/MartinFelis/love-android-sdl2 so that I won't forget about this.
Done :megagrin:
LoveDebug- A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping :D

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Re: love-android-sdl2 (native, 0.9.0)

Post by Enigma »

Where can I find documentation of stuff you changed or add? All so is there anyway to flip the view from landscape to portrait?
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Post by bekey »

-snip-
Last edited by bekey on Fri Jan 24, 2014 2:23 am, edited 1 time in total.
love2d.org forum removal spell: http://pastebin.com/iVqJrbKN
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