Search found 94 matches

by megalukes
Mon Jun 30, 2014 8:07 pm
Forum: Support and Development
Topic: Odd lag in Windows 8/8.1
Replies: 10
Views: 7367

Re: Odd lag in Windows 8/8.1

I don't think there's anything LÖVE's source code can do to fix it - Windows' window manager (maybe combined with certain graphics drivers) seems to have some issues with OpenGL programs in windowed mode. In Windows 7 or Vista you could work around it by disabling Aero, but I'm not sure Windows 8 h...
by megalukes
Sun Jun 29, 2014 11:33 pm
Forum: Support and Development
Topic: Odd lag in Windows 8/8.1
Replies: 10
Views: 7367

Re: Odd lag in Windows 8/8.1

slime wrote:Does it still happen if you make it run in fullscreen mode?
Oh! In fullscreen mode it runs perfectly. The fps is 60~61 all the time, what didn't happen on window mode until now (fps was always 59, never 60). Now I'm curious about that.
by megalukes
Sun Jun 29, 2014 3:18 am
Forum: Support and Development
Topic: Odd lag in Windows 8/8.1
Replies: 10
Views: 7367

Re: Odd lag in Windows 8/8.1

Thank you for the answers until now. For me it runs normally at 60 fps too. The only problem I've got is that whenever the image moves around the screen, its movement isn't smooth, it seems to be flickering like a hiccup time to time, an issue that doesn't happen on my OSX or Windows 7. I tried to d...
by megalukes
Fri Jun 27, 2014 11:40 pm
Forum: Support and Development
Topic: Odd lag in Windows 8/8.1
Replies: 10
Views: 7367

Odd lag in Windows 8/8.1

Hi there. I'm developing a game using love2d but I'm pretty much stuck for now since I found out Windows 8 has some weird lag issue. In the attached file, when running in windows 8, the movement freezes for some miliseconds. It's a really simple .love file and I don't believe this is supposed to eve...