Search found 94 matches

by megalukes
Fri Sep 23, 2016 1:29 pm
Forum: Support and Development
Topic: integration with google play
Replies: 4
Views: 3094

Re: integration with google play

Positive07 wrote:If you search in the forums you will easily find this post by master both
These functions should be in the official release too.
by megalukes
Tue Sep 20, 2016 8:55 pm
Forum: Support and Development
Topic: Android orientation
Replies: 6
Views: 6009

Re: Android orientation

Thanks, guys. I'll be using BobbyJones's build for testing. A future release could fix that so the programmer could choose the game's orientation. But since this is a SDL limitation, we can only wait I guess (or build it by ourselves xD). Thanks again!
by megalukes
Mon Sep 19, 2016 5:37 pm
Forum: Support and Development
Topic: Android orientation
Replies: 6
Views: 6009

Android orientation

I was wondering if there is a way to change the game's orientation during the testing. I mean, I intend to create a game in which the player uses just one hand, so the game orientation got to be "vertical". Since love's default is horizontal and I couldn't find a quick setting for this, I ...
by megalukes
Tue Apr 19, 2016 1:51 pm
Forum: Games and Creations
Topic: [LD35] Dios Mio! Alien Invasion
Replies: 1
Views: 1820

[LD35] Dios Mio! Alien Invasion

When a cute and innocent alien accidentally falls on Earth, there's nothing much left he can do but run from the panicking humans (and ocasionally shot them to death while getting bigger and uglier). Also, we finished the game 10 minutos before the deadline. That was close, and fun, of course. This ...
by megalukes
Sat Apr 16, 2016 10:32 pm
Forum: Libraries and Tools
Topic: boipushy (Input handling)
Replies: 18
Views: 16080

Re: [Library] boipushy (Input handling)

Is it just me or this library's pressed/released functions stopped working in this new LOVE update?
I'm trying to fix it, but not so lucky so far.
by megalukes
Tue Feb 02, 2016 6:54 pm
Forum: Support and Development
Topic: Developing a JRPG
Replies: 4
Views: 4323

Developing a JRPG

I've been developing a small rpg game lately (something like Chrono Trigger/Final Fantasy V) and I've been wondering if you guys ever had some issues I'm having at the moment. My main issue with this kind of game is not programming itself, it's how to keep track of what's happening in the game. In a...
by megalukes
Tue Dec 22, 2015 3:59 pm
Forum: General
Topic: LÖVE 0.10.0 released
Replies: 86
Views: 79951

Re: LÖVE 0.10.0 released

This is impressive, guys. Congratulations. I'll spend my xmas developing a bit, thanks to you. By adding support to Android, can the developer generate an .apk from the .love file? I'm really curious to see how this works, because I'm only used to develop in Corona when it comes to mobile stuff. Tha...
by megalukes
Sun Apr 05, 2015 3:41 am
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 416253

Re: love-android-sdl2 (native, 0.9.0)

Hi there. I'm kind of lost here. With this can I make normal games for android with ads and all that stuff they usually have? I'll start playing around with this when all the files from android SDK finish downloading (it's taking eons :P) no ads is not really possible to add in a good way, the best...
by megalukes
Sun Apr 05, 2015 3:13 am
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 416253

Re: love-android-sdl2 (native, 0.9.0)

Hi there. I'm kind of lost here. With this can I make normal games for android with ads and all that stuff they usually have? I'll start playing around with this when all the files from android SDK finish downloading (it's taking eons :P)
by megalukes
Thu Mar 19, 2015 4:18 pm
Forum: Support and Development
Topic: [SOLVED] All movement is stuttering
Replies: 5
Views: 1912

Re: [SOLVED] All movement is stuttering

The same thing happens to me (I use W8.1). I can only use LOVE 0.9.2 on full screen mode. Since there isn't an actual aero mode on W8, you can't disable it. I've tried a lot of things to fix LOVE on W8, but I don't think there is a proper solution for that. :(