Search found 482 matches
- Mon Jun 23, 2014 6:33 am
- Forum: Libraries and Tools
- Topic: LoveNoise - A Love Noise library [v0.2.1]
- Replies: 18
- Views: 12394
Re: LoveNoise - A Love Noise library [v0.2.1]
Added new documentation. See project page.
- Wed Jun 18, 2014 6:48 am
- Forum: Libraries and Tools
- Topic: LoveNoise - A Love Noise library [v0.2.1]
- Replies: 18
- Views: 12394
Re: LoveNoise - A Love Noise library [v0.2.0]
Updated LoveNoise to v0.2.0, which now mainly uses Module and NoiseModule objects instead of tables and stuff.
Also commented the code (which is something I rarely do) since I wont be making any docs for a while.
Also commented the code (which is something I rarely do) since I wont be making any docs for a while.
- Fri Jun 13, 2014 11:01 am
- Forum: Libraries and Tools
- Topic: LoveNoise - A Love Noise library [v0.2.1]
- Replies: 18
- Views: 12394
Re: LoveNoise - A Love Noise Wrapper library [v0.1.3]
Hi Substitue, I am trying to learn Noise with the help of your library! But have hit a problem here and some questions. 1) Why is the code posted below just not working? I get "lovenoise.lua:104: attempt to index local "noise"(a number value). main.lua line 21. So the problem is in t...
- Tue Jun 10, 2014 4:45 am
- Forum: Support and Development
- Topic: Share a Shader!
- Replies: 328
- Views: 533473
Re: Share a Shader!
Created a simple terrain generator along with lighting. terrain.love FPS 990.png And here's the code for the normal map generator and shader. function drawNormals(data) local normals = love.image.newImageData(800, 600) local sqrt = math.sqrt local floor = math.floor local a = 50 for y=1, 600-2 do fo...
- Mon Jun 09, 2014 4:35 am
- Forum: Support and Development
- Topic: Main.lua not recognizing a function. [SOLVED]
- Replies: 3
- Views: 2512
Re: Main.lua not recognizing a function.
No problem!Trogg wrote:Ah, thank you so much, I knew it was a silly mistake.
Also, welcome to the forums!
- Mon Jun 09, 2014 3:38 am
- Forum: Support and Development
- Topic: Main.lua not recognizing a function. [SOLVED]
- Replies: 3
- Views: 2512
Re: Main.lua not recognizing a function.
Aside from having a little typo in your draw loop, you are redefining the 'map' table from a table consisting of the .load and .draw functions, to the actual map data and parameters. map = {} function map.load() map = { -- This line is your problem. {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1...
- Mon Jun 09, 2014 3:17 am
- Forum: Libraries and Tools
- Topic: LoveNoise - A Love Noise library [v0.2.1]
- Replies: 18
- Views: 12394
Re: LoveNoise - A Love Noise Wrapper library [v0.1.2]
A couple of examples just so this won't sink into the bottom of the Love forums.
- Sun Jun 08, 2014 1:13 am
- Forum: Libraries and Tools
- Topic: LoveNoise - A Love Noise library [v0.2.1]
- Replies: 18
- Views: 12394
Re: LoveNoise - A Love Noise Wrapper library [v0.1.2]
So can I become the next Merzbow with this? I was actually listening to one of his collabs when I saw this thread :shock: This is supposed to be an easy way to create and chain Simplex Noises (and variations) together. Oh well, but you can feed it into love.sound's modules and stuff if you want. Ma...
- Fri Jun 06, 2014 10:47 pm
- Forum: Libraries and Tools
- Topic: LoveNoise - A Love Noise library [v0.2.1]
- Replies: 18
- Views: 12394
Re: LoveNoise - A Love Noise Wrapper library [v0.1.2]
Oh crap.Roland_Yonaba wrote:Sounds nice.
Did I missed something, or dit you forgot to share the link to the code ?
Biggest derp I ever had ._.
Here: https://github.com/icrawler/LoveNoise
- Fri Jun 06, 2014 4:00 am
- Forum: Libraries and Tools
- Topic: LoveNoise - A Love Noise library [v0.2.1]
- Replies: 18
- Views: 12394
LoveNoise - A Love Noise library [v0.2.1]
Here's another one of my libraries. LoveNoise! Repository: https://github.com/icrawler/LoveNoise Project page and documentation: http://icrawler.github.io/LoveNoise/ [copy of readme.md for version 0.1.5. 0.2.x now has a different codebase] LoveNoise is a wrapper library for LOVE's noise functions. I...